Base console performance is another re-run of Bloodborne and Dark Souls 3. Frame-rates are capped to 30fps, but inconsistent frame-pacing returns, with jumps between 16.7ms, 33.33ms and 50ms delivering a lot of judder whether you're playing on Xbox One or PS4.
Performance is a mixed bag, with results that may disappoint. Both of the enhanced consoles run with an uncapped frame-rate - just like the PS4 Pro-only patch for Dark Souls 3. Unfortunately, despite all the media leading up to release showcasing the game running at 60fps, I can assure you that this is not the case on consoles. It's very much an unstable frame-rate usually in the upper 30s to upper 40s, but it's when you compare the two that eyebrows will raise. In most cases, the PS4 Pro version delivers a higher average frame-rate