11:21 - From RevolutionReport, "Nintendo Wi-Fi network has had over 29 million gaming session with over 1 million users. Nintendo Wi-Fi Connection reached 1 million users five times as fast as Xbox Live, Iwata said."
11:20 - From EuroGamer, "Nintendo didn't want to just appeal to those in the vocal hardcore, Iwata says. Instead they wanted to achieve a friendly atmosphere where you invite your friends to play. Apparently WFC was originally known as "Project Houseparty". It's important to give players freedom to choose to play with strangers or with their own friends. Iwata wanted to avoid situations where someone entered a game and cut down all his trees in Animal Crossing! WFC has grown much faster than Xbox Live, Iwata says, with over one million users since launch. It took Xbox Live 20 months to reach that level, he points out. Iwata is now demonstrating a Wi-Fi game of Metroid Prime: Hunters (out now in the US) with four players."