E3 2019, Square Enix president and CEO Yosuke Matsuda said the company learned much during the development of this project, chiefly that remakes are even more challenging than original titles.
I’d say that what we’ve learned is that making remakes can be very challenging. It’s as difficult or even more so than making an original title, a new title, in a different sense. What I mean is that when you’re making a remake, you can’t just chase nostalgia. That’s not going to work out. You have to make it the latest game, a game that’s current.
وش تتوقعون من واحد مستصعب الريميك و يقول والله تعب مره اكثر من العناوين الجديدة.. ايه طبعا يبغى شيء ما نزل لسه زي FF15 عشان يتلاعب في ام امها اما FF7 لأنها نزلت و فيه فانز عارفين هم مقبلين على أيش صار تعب و تحدي!