ايش وظيفته بالضبط؟
تقليل استخدام المعالج و الاعتماد اكثر على البطاقة الرسومية في تحميل ملفات اللعبة من نظام الملفات في الويندوز ، تقدر تقول طريق مباشر للبطاقة الرسومية و الـ VRAM.ايش وظيفته بالضبط؟
اللي تتكلم عنه شي ثانيتقليل استخدام المعالج و الاعتماد اكثر على البطاقة الرسومية في تحميل ملفات اللعبة من نظام الملفات في الويندوز ، تقدر تقول طريق مباشر للبطاقة الرسومية و الـ VRAM.
لا هو نفسه ، الـ DirectStorage يشتغل حتى على القرص الصلب لو تبي لكن ينصحونك باستخدام NVME SSD ، مهمته مثل ما ذكرت انه يقلل استخدام المعالج في عملية الـ I/O و الانتقال مباشرةً للبطاقة ..اللي تتكلم عنه شي ثاني
هذه لل NVME SSD.
While you may see benefits on any kind of storage device, installing games to an NVMe SSD will maximize your IO performance and help you more fully experience the benefits of DirectStorage.
With DirectStorage 1.1, we present a new compression format, contributed by NVIDIA, called GDeflate.
“NVIDIA and Microsoft are working together to make long load times in PC games a thing of the past,” said John Spitzer, VP of Developer and Performance Technology at NVIDIA. “Applications will benefit by applying GDeflate compression to their game assets, enabling richer content and shorter loading times without having to increase the file download size.”
GDeflate is a novel lossless data compression standard optimized for high-throughput decompression on the GPU with deflate-like compression ratios. GDeflate saves CPU cycles by offloading costly decompression operations to the GPU, while saving system interconnect bandwidth and on-disk footprint at the same time. GDeflate compression is inherently data-parallel, which enables greater scalability across a wide range of GPU architectures. It is designed to provide significant bandwidth amplification when loading from the fastest NVMe devices, supporting both bulk-loading and fine-grained streaming scenarios.
GDeflate provides a new GPU decompression format that all hardware vendors can support and optimize for. Microsoft is working with key partners like AMD, Intel, and NVIDIA to provide drivers tailored for this format. “Intel is excited to release drivers co-engineered with Microsoft to work seamlessly with the DirectStorage Runtime to bring optimized GPU decompression capabilities to game developers!” said Murali Ramadoss, Intel Fellow and GM of GPU Software Architecture. Like all DirectX technologies, with DirectStorage, Microsoft is working to ensure that gamers have great options for compatibility and performance for their hardware.