Naif
Executive Member
تتحكم باللعبة بالرياح عن طريق الـSixaxis و في طريقك في بيئة اللعبة تجمع اوراق الزهور.
- Simple Gameplay Controls – Accessible controls appeal to both the casual and hardcore gamer and offer simplistic and relaxing gaming. Freely playing as the wind is as easy as titling the SIXAXIS wireless controller.
- Lush and Interactive Environment on PS3 – In Flower, over 200,000 blades of grass are simulated and animated simultaneously on-screen, creating an verdant environment not possible on any other platform.
- Dynamically Adjusting Experience – Players with differing skill levels and/or moods can intuitively customize their game experience and enjoy the game at their own pace.
عروض اللعبة (must see)
[GT]36151[/GT]
[GT]36157[/GT]
انطباعات IGN:
http://ps3.ign.com/articles/890/890387p1.html
مخرج اللعبة يتكلم عنها:
He explained that flOwer is attempting to create a sort of harmony between nature and urban life, and he hopes that people who play the game completely will feel good and perhaps even a little different. His last explanation came to us in the form of a comparison. He noted that while the developers considered flOw to be an abstract haiku, flOwer is more like a traditional (possibly western) poem
التحكم:
Pressing any button will cause the flower to bloom and sends a single petal dancing through the air. At this point, you're finally given "full control," and by holding down a button, the petal will spiral quickly through the air in the direction the camera is facing. Tilting the controller will change the direction of the petal and propel you elsewhere. The controls are very accurate if approached the right way. Like flOw, flOwer requires a touch of patience and a lot of subtlety.
شكلها رائعة. ما اقدر انتظر