The question for Capcom - the looming problem for a company whose game exemplifies its genre more than any other - is only this: where next? There will no doubt be tweaked versions and updates released into arcades and via patches over the next two years, but these will be edits, not rewrites. And while there will no doubt be a small but vociferous core of Third Strike veterans who cry foul over the series' apparent simplification, they will be vastly outnumbered by those players who get to fall in love again with the Street Fighter of their youth: one that's easy to pick up and play, yet near-impossible to master. As a result this is, in almost every way that matters, the perfect Street Fighter.