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Hi everyone,
After a listing on the official Xbox marketplace went up earlier this week, a lot of you have been asking us about who's developing Sonic the Hedgehog 4 Episode I. Some of you even called me out specifically asking for an answer - and today, I'm happy to say that we can provide you with the details you want.
So, is it just Dimps? Just Sonic Team? The answer is a bit of both:
Yes, Dimps is working on the game. But there's actually more to it than just that: at the same time, we also have members of Sonic Team, including the original senior level designer from Sonic 3 & Knuckles on the SEGA Genesis working alongside them. It is most definitely a partnership, and the result of this teamwork is something many of us are excited for.
So, as requested - there you have it!
we also have members of Sonic Team, including the original senior level designer from Sonic 3 & Knuckles on the SEGA Genesis working alongside them.
😡:lebb:شيء طيب وبقوهwe also have members of Sonic Team, including the original senior level designer from Sonic 3 & Knuckles on the SEGA Genesis working
! 😡سوبر سونيك
يعني اقدر اصير سوبر سونيك بدون 50 خاتم ؟ ولا اقدر ابدأ المرحلة بـ50 خاتم ؟Golden Flash
Clear all Acts as Super Sonic. (10)
ليش ماخلوه للعبة كلها >_>Untouchable
Clear the E.G.G. STATION ZONE without taking any damage. (40)
نفس الحركة ليش ماحطوا اتشيفمنت للوقت على اللعبة كلهاSpeed’s My Game
Clear SPLASH HILL ZONE ACT 1 in less than a minute. (35)
الشي الغريب انه طلع ان الخلفيات عبارة عن CG Pre-Render ! ماهو باين عليهاGame Informer interviewed Izuka who gave some new info on the game. Highlights include..
What about Tails and Knuckles you ask? “Fans will be very pleased with the cast in episode 2.”
Episode 1 is a prologue.
Moves include: Spin Dash, Rolling Attack, homing attack and a new move yet unknown.
About homing attack: “I wanted the user to enjoy an easy-to-play feeling by the attack sequence that this [homing attack] allows, and find the fun routes in the air.”
Classic special stages make a return.
Hornet Badnik. (Forget his name. Not Buzzbomber) Shown in screen shots.
Other screenshot shows Sonic smash though a wall that becomes a bunch of checkered bricks.
Another screenshot shows Sonic grabbing a handrail which goes across a wire. (Very Advance)XP
No floaty LBP physics. Classic Sonic Gameplay, classic Sonic speed. Says Izuka.
Not 3-D, but all CG pre-render.
Gamers will get classic “try again” ending if not successful at getting all emeralds. If you get all emeralds, you get cliffhanger ending for episode 2.
“If Sonic 4’s return to form (there they go again. ) is the Sonic experience you have been waiting 16 years for, then we strongly encourage you to try this.”
No floaty LBP physics. Classic Sonic Gameplay, classic Sonic speed. Says Izuka.
Some more info...
While Sonic 4 will have shields, Episode 1 will only include the one hit shield. Just enough to help get your rings to the end of the stage.
Izuka says the reason they went episodic is that the game is too big to smaller hard drives (Wii and iPhone likely?) to fit in all at once and he didn't see players paying $60 for a 2-D Sonic game on disc. (Hellllooo. New Super Mario Bros Wii anyone?!!
خلاص انا شفته انتوا ما يحتاج تشوفونه :evil::
هممممم..
اللعبة كل ما لها تقرب أكثر و أكثر من سونيك أدفانس