Humam
True Gamer
As part of an in-depth feature interview, EA CCO Bing Gordon has discussed how the company "underestimated Epic again" regarding Unreal Engine, also suggesting of Ubisoft takeover chatter: "I think everybody is for sale".
Key elements of the interview deal with the company's acquisition in 2004 of formerly dominant game engine firm Renderware, alongside its owner and Burnout creator Criterion, and subsequent engine plans for Electronic Arts.
The next generation version of Renderware was at one time planned to be the basis for much of EA's next-gen tech infrastructure, with EA Los Angeles' Neil Young discussing the engine at Tokyo Game Show in 2005, mentioning that the version of Renderware being used was what's internally called Renderware 4.5 - essentially, Renderware 4 plus an unspecified EA code-base.
However, the company quietly announced an Unreal Engine 3 license in August 2006, in a deal subsequently revealed to include the Medal Of Honor game that was using Renderware, and when asked: "What made you guys take up the Unreal Engine? What happened with Renderware?", Gordon explained:
"Renderware didn't get the next-gen parts that we needed. We actually underestimated Epic early on. They told us, 'We're going to do this, this, and this,' and we thought, 'Eh, it's going to be kind of hard.' We also overestimated our team, then we looked up three months, six months, and nine months later and said, 'Whoops, we underestimated Epic. Again. And overestimated our own team.' We had a couple of teams that were waiting on Renderware. We probably stuck with it too long."
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Also in the full interview:
"So are you still using [the Renderware engine], or are those guys just mostly a dev house now?
WG: Mostly a dev house."
واو EA فعلا واو.. 100 مليون صرفتيها في شراء كريتريون وفي النهاية بح ؟ خلاص ما يناسبنا ؟ أقول سحقا لكم يا كلاب النار.. بعد ما كان محرك Renderware من القمم في الجيل الماضي ومن أهم أسباب اننا نشوف الجرافيكس يرتقي على البلاي ستيشن 2, ينتهي به المطاف بذا الشكل مع EA ..
كثيرييييييييييييييين كانوا متوقعين ان هذا راح يكون مصير فريق كرتيريون بعد ما اشترته EA.. بصراحة فعلا شي يثير الحنقة انك تشتري شركة و بعد سنتين تجي تقول والله احنا بالغنا في تقديراتنا وشغلهم ما يناسبنا..
أتوقع سلسلة Burnout ماراح تطول كثير.. ممكن تستمر من EA لكن المطورين الأساسين مافي شك انهم راح يفكروا يتركوا الشركة.. صراحة تهزيئة في حقهم.