Word on Sony's Guerilla-developed Killzone for the PlayStation 3 has been scarce since it made its splashy debut in "I can't believe that's gameplay" trailer form at E3 a few years ago. Since then the game has essentially been off the radar save for a few mentions peppered throughout public comments from Sony reps. Though hard info such as gameplay and release date is still scarce, the game made an intriguing appearance, again in trailer form, at Sony's Game Developers Conference press event last night. Following a brief overview of the PlayStation Edge suite of developer tools Sony is set to release to devs in the hopes of helping with development of PS3 games, Phil Harrison casually mentioned he'd show a trailer of a game that had benefited from the tools. Before firing up the video from the cross media bar of a PlayStation 3, Harrison offered the disclaimer that the demo was meant to highlight technology and not the game itself.
The video offered a montage of sequences from the game that did emphasize various technical aspects of it. A lone soldier running with a vast cityscape behind him segued to various combat sequences that showed various situations that seemed tailor-made to highlight the tech Harrison had mentioned. An indoor combat sequence showed a soldier blowing the hell out of everything around them in a kitchen. Another sequence showed a soldier blasting the objects enemies were using for cover. An outdoor combat sequence showed off standard on-foot combat as well as vehicle-based shooting courtesy of a mean-looking tank.
Given the tech focused nature of the trailer there were some showy moments revolving around blowing out individual windows in a warehouse area as well as another sequence that showed shafts of light coming in through holes being blown in a structure. Light also figured prominently in a sequence that showed the light on a soldier's rifle illuminating a dimly lit area. An extended sequence also focused on assorted soldiers getting plugged full of bullets in different venues, which yielded the expecting twitching and flailing. The humanoid and vehicle focused action was livened up at the end of the video when wicked mechanical sentinel-like creatures unfurled their appendages and menaced the camera.
As with the previous Killzone trailer, the game looks like it has the potential to make quite a splash for the PlayStation 3 if it delivers on the promise. The action looks fast, detailed and looks to be covering all the right bases. The visuals are looking sharp and the vast scale of the outdoor areas looks cool while the indoor stuff we saw was good and claustrophobic. Granted we didn't see anything quite as jaw dropping as the eerie human animation in the trailer but, as Harrison noted, the trailer was more a technical showcase of specific tech than a proper trailer. Look for more on Killzone at E3 later this year where Sony and Amsterdam-based Guerilla will hopefully deliver the goods in playable form.
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