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سيجا اليابانية تنشأ أستوديو متخصص بصناعة الCG و الانيمشن استعدادا للنكست جنريشن !!!

Suzuki Yu

True Gamer
هذا نص الخبر :

Sega plans new CG department

22.09.05 - Sega communicates that one will create a special department for the development of computergrafik (CG) in April 2006. The establishment of the department is based on the risen CG requirements of NEXT generation consoles, play hall and animated films as well as the accordingly higher demand in the Sega Sammy group



والاستديو حيكون جاهز للعمل مع ابريل القادم , خبر صراحة حماس
 
كوووول خطوه حلوه من سيجا ان شاء الله نشوف CG يخلينا مصدومين امام قدرات النكست جنيريشن !



ثانكس على الخبر Yu Suzuki
 
هذا كلام أضافي من موقع ال Dengekionline :


For development of software for Sega and the next generation ..hard..
A computer graphics special section is established.

Sega clarified that a special section of computer graphics (CG) development was newly established in around April, 2006.

This CG development specialty section is the one established because it corresponds to an increase in the CG development demand in the development strengthening of software for the next generation hard machine and the Sega Sammy group.
Sega expects that it controls the power of expression of the game more than before by CG, and occupies more important position in the component of each title in the next generation hard machines such as Xbox 360 and PS3 with the CG drawing processing performance that improves greatly compared with the conventional model. I hear that the establishment of the CG development specialty section was decided this time because the demand for CG is generated in the field like not only domestic game software but also the arcade game machine, the attraction, and animation, etc. that covers wide range in the Sega Sammy group in addition.

Sega in the future promotes internal development of CG centering on this section, and constructs accumulation of knowhow and an efficient system of production. Moreover, it is assumed that it aims at the establishment of a new system of earnings of the business deployment of CG contents and entrusting it outside the Sega Sammy group the CG development business.

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طيب ما ادري ايش الغاية المرجوة منه, احنا ما نبغى CG الله يخلي رسامين سكوير اينكس ونامكو عليهم CG يبكي .. نبغى شي في عمق اللعب..
 
سكوير إينكس بعدين نامكو و الحين سيجا
انا ختصاصي CG Desgin' ابي اشوف شغل سيجا في اقرب وقت 😎
 
ان شاءالله نشوف شغل حلو :wink:
 
التعديل الأخير:
أنا فهمت أشياء أكثر عن الموضوع , الأستديو حتكون من أولوياته أنه يمكن سيجا من استغلال قدرات النكست جنريشن بالشكل الذي لم يكن متاح قبلا , يعني حيمكنهم من الوصول الى امكانيات تناهز
قوة الCG
هذا على رأس أولويات الفريق قبل صناعة الCG والانيمشن TV

وسيجا برضوا حتدعم أستوديوهات التطوير خارج شركة سيجا عن طريق هذا الاستديو لتصبح هذي الخطوة المزيد والمزيد من الدخل اللي حيدر على سيجا

يعني نقدر نقول ان الاستديو هذا حيكون كبييييييييييير وكبير جدا كمان , لأنه حيهتم بالعاب سيجا
بشكل عام عشان يمكنهم من استغلال قدرات النكست جن الكامنة وأيضا حيستخدم في صناعة الافلام CG والانيمشن TV ناهيك عن تقديم خدماتهم الى استديوهات تطوير اخرى .

هذا الكلام جبته من الجيم سبوت :

Sega creating computer graphics division

Today, Sega announced it will establish a specialized computer graphics division in April of 2006. Sega officials explained that a specialized computer graphics division will be required to create graphics of the level demanded by next-generation consoles like the PlayStation 3 and Xbox 360. Demand for CG is also increasing in other sectors of Sega Sammy's businesses outside of games, including arcade and amusement machines

وهذا كلام من ال1up :

Sega Opening CG Studio
Next-generation pushes Sega to expand visual operations.
by David Karlin, 09/22/2005 42 of 46 users recommend this story.
Next-generation is approaching fast. As we've seen with their Tokyo Game Show announcements, Sega's more than aware, and the opening a new CG studio to help meet their visual needs and demands should help smooth that transition.

The new studio will open in April of next year, focusing CG, but not the traditional rendered introductions or cu scenes. When the Japanese talk about CG, they often mean all of a game's created visuals. As a result, the studio's expected to handle in-game visuals in addition to FMV and the like.

"With the Xbox 360 and PlayStation 3 expanding the possibilities of how well we can express art on screen, CG will become an even greater element of the gaming experience," says Sega. The newly formed studio will not only work on console games, but even for business software, attraction rides, TV animation, and other various divisions at Sega in need of assistance. Sega even anticipates taking on work from other game studios as well, almost assuredly bringing in new profits to the company. After all this Sega news lately, one thing is definitely for sure: Sega's certainly ambitious lately. To this I tip my hat and say, best of luck!
 
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