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Miyamoto at Nintendo roundtable--LIVE!

king zell

Network Director
Administrator
الظاهر ننتيندو تقول إن مؤتمرها كان موجه لفئة واسعة من اللاعبين عشان كذا ركزوا على Wii Fit

لكن الحين مسوين مثل المؤتمر اللي مدعوين له صحفيين معينيين و موجه للهاردكور


That conference was geared to a wide audience, which is why the program emphasized Wii Fit. But today, we're looking at the hardcore games, starting with Galaxy.


الوقائع منقولة مباشرة بالتحديث النصي في جيم سبوت : http://www.gamespot.com/news/6174737.html?action=convert&om_clk=latestnews&tag=latestnews;title;0




يقولون ان ماياموتو يستعرض لهم مرحلة ما أحد شافها من ماريو جالكسي!
 

king zell

Network Director
Administrator
The game will have 6 greater areas with 40 galaxies spread across them. Of course, there will be 120 stars to collect, so this should have all the bulk of a typical Mario adventure.

معلومات حلوة :smile:
 

Ginko

Banned
ممتاز. خلنا نتابع.
 

king zell

Network Director
Administrator
Mario is running along a pathway of blocks floating in space that are constantly and rapidly shifting position and reforming the path in different directions.

6174737_blog004.jpg
 

king zell

Network Director
Administrator
Not all of the game's levels will be set in space--this one is made out of stones and is set in a blue, slightly cloudy sky.


معلومة مهمة !

Next, the Cookie Factory Galaxy.

لول فلة
 
التعديل الأخير:

king zell

Network Director
Administrator
This candy-colored level features music from Super Mario Bros. 3 (level 1-3, we think?). It has Mario running along a vibrant conveyor belt marked with numerous holes of many shapes.

jam.gif
 

Ginko

Banned
5:24Q: What other applications does Miyamoto see for the Wii Fit controller in the future?
5:24Miyamoto feels one of Mario 64's best qualities was the simple joy of exploring its 3D environments. The new spherical levels in Mario Galaxy give that same sense of satisfaction.
5:23You knew this was coming--one press member asks about Reggie's comments at the media briefing that Galaxy is the first worthy successor to Mario 64. Does Miyamoto agree? What does this say about Super Mario Sunshine on the GameCube?

تفادي جميل.
 

Mista Koo

Creative Director
أبي ماريو ما فيها تجميع و Tasks.. أبي لما تخلص المرحلة تنتقل للي وراها!
 

Ginko

Banned
5:28"You certainly don't have to worry about that." He's having a lot of fun working on both Galaxy and Wii Fit, and he thinks it's perfectly acceptable to have simpler games that can be completed in a few months while also working on more ambitious projects that take years to complete.
5:27Here's an obvious question after the announcement of Wii Fit: Has the success of the Touch Generations games made Miyamoto less interested in developing traditional or hardcore-style games like Mario Galaxy?


ناااايس مياموتو!
 

king zell

Network Director
Administrator
When asked about more applications of the Wii balance board, some medical professionals have already expressed an interest in using the device for possible treatment of patients.


لوووول.. شباب المرة الجاية و انتوا رايحين الطبيب (الله لا يحوجنا) يمكن تحصلون عنده Wii :yuck:
 

Naif

Executive Member
Crecente: Q: How does your wife respond to Wii Fit?
A: That is something I look forward to seeing that. My wife hasn't seen Super Mario Galaxy and doesn't even know about Wii Fit. My wife has begun playing Legends of the Phantom Hourglass.
Q: Have any other developers been briefed about the Wii Fit controller?
A: Given we announced the Wii Balance board yesterday, since then we've had a large number of inquiries from companies. We've also had a great deal of interest from the physical fitness industry. While we were finalizing the design we were in talks with medical hospitals and rehabilitation centers. So I think there is a lot of potential.
Q: Do you see lots of peripherals in the Wii's future?
A: When we first designed the wii remote, one of the goals was to allow it to have these expansion capabilities...
 

king zell

Network Director
Administrator
"Q: Any land masses in the game that will be comparable to Mario 64 or Sunshine? And will Luigi be playable?

A: The interesting thing about this system is that because it's all sphere-based, you can make them bigger and bigger. So if you make them incredily massive, it feels like you're running on a flat surface. So I think you can expect some big masses. As for the question about Luigi, that's a secret."

:gasp:

.........................
 

Naif

Executive Member
Q: How big will the spheres be and will Luigi be in the game?
A: The interesting thing about this system is that since it's all sphere based, you can make the sphere's bigger and bigger. If you make it big enough it essentially makes the surface flat. So you can expect to see some big areas. As for the discussion of Luigi, that's a secret.

يعني تقريبا بيكون موجود P:
 

Naif

Executive Member
How long has Mario Galaxy been in development? It's being created by the team that made Donkey Kong Jungle Beat, and development began as soon as that title was finished.
وااو.. يعني من فترة طويلة تقريبا

6174737_blog005.jpg

ماما نحلة P:
 

king zell

Network Director
Administrator
How long has Mario Galaxy been in development? It's being created by the team that made Donkey Kong Jungle Beat, and development began as soon as that title was finished.

معلومة قوية

على حسب علمي فإن فريق جنجل بيت هو في مقر ننتيندو الجديد في طوكيو
 

Naif

Executive Member
Regarding his involvement in Galaxy: He was director on Mario 64, but he's more closely involved with the actual game design for Galaxy. So in a sense, he's more involved in this project than he was in Mario 64. Development is taking place in Tokyo, but the team can send him new builds of the game over a high-speed network so they can video-conference and discuss design every day.
ممتاز!
 

king zell

Network Director
Administrator
Regarding his involvement in Galaxy: He was director on Mario 64, but he's more closely involved with the actual game design for Galaxy. So in a sense, he's more involved in this project than he was in Mario 64. Development is taking place in Tokyo, but the team can send him new builds of the game over a high-speed network so they can video-conference and discuss design every day.


كلامي طلع صحيح .. فريق طوكيو !

و ماياموتو بيتدخل في تصميم جالكسي أكثر من ماريو 64 :smile:
 

Nintendo

TG editor-in-chief
المؤتمر كله عن ماريو جالكسي !!

ياريت يعرض لنا لعبه وحده جديده للوي :( بيكمن او اي شئ .. حتى لو عرض جديد لماريو كارت راح اطلع مبسوط ..
 

Naif

Executive Member
Q: Some would say that Super Mario Sunshine was a little difficult... you said you are making this game a lot more accessible. Is it safe to assume the later levels are the more hardcore ones?
A: That's a question I struggled with a very long time. There are a number of people on the staff who thought Super Mario Sunshine was very difficult, but others thought that's what made it fun. In terms of Super Mario Galaxy. I think it's a good thing to have a suitable level of difficulty. To be honest the game was significantly easier until a few months ago and I started making it much more difficult, to the point that the team in Tokyo was starting to get worried that I was making it too difficult.

مياموتو THE HARDCORE!
 

king zell

Network Director
Administrator
ماياموتو سكت المشككين في تحدي و هاردكورية اللعبة :::wink:::
 

Mista Koo

Creative Director
والله بعد ما شفت جزء من المقابلة حق ماريو طلعت أحسن مما توقعت.. بأشوف باقي الفيديوات!

As for the discussion of Luigi, that's a secret.
يعني تقريبا بيكون موجود P:
لو رح يحطونه زي ما حطوه بـSPM ما نبغاه.. ما يطلع إلا بآخر اللعبة وما منه فايدة غير شي غبي >.>
بس نبي
Mr.L
هههههه
 

Nintendo

TG editor-in-chief
يس بس كان ودي يتكلم عن العاب ثانيه ايضا :(

يعني السنه الماضية بعد المؤتمر كشف عن سماش بروس .. كان ودي لو كشف عن لعبه جديده على الاقل ..
 

Ginko

Banned
5:49Will Mario Galaxy's difficulty be tuned for skilled hardcore players or will it be made easier for a wider audience? Miyamoto has struggled with that question of balance for a long time. For Galaxy, he wants a sufficient level of challenge that the player will feel satisfied with completing the later objectives. He's been increasing the game's challenge level over the last few months, to the point that the team has almost expressed concern it will be too hard. But of course the final balance will be as close to ideal as possible.
5:44


اهم شئ.
 

king zell

Network Director
Administrator
يس بس كان ودي يتكلم عن العاب ثانيه ايضا :(

يعني السنه الماضية بعد المؤتمر كشف عن سماش بروس .. كان ودي لو كشف عن لعبه جديده على الاقل ..

في مقابلة لماياموتو يقول إننا نختار حاليا تاريخ في الرزنامة قبل موعد صدور سماش نسوي فيه حدث خاص باللعبة :smile:
 

Khalid-S

Executive Member
[5:51] With that question, Walter retakes the stage to thank the attendees for sharing in the excitement of Nintendo's very busy last year. We're off to hit the boardwalk and continue our E3 coverage through the last day of the show.

انتهى .. مثل زيلدا السنه الي فاتت .. مياموتو طلع وخلى الصحفيين يسئلون اسئلة .. الحين لماريو جالاكسي.

معلومات تحمس صراحه .. خلاص مستعيد لافضل بلات فورمر من جيلين تقريباَ.
 

Gon freeces

True Gamer
ياريت لو خلوا صعوبة اللعبة زي صن شاين ......
 
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