it's Crazy that this is on a console , especially one that people always say "no no no it's doesn't have enough memory" c
للأسف مقدر اترجم الماني مدري هولندي :xd:
Dutch website PS3life reports: Thev Dutch gaming program Game Kings had the honor to talk about with Guerilla Killzone 2. One of the things they discussed was the future of the Killzone franchise.
تعتقدون هناك جزء آخر بالطريق ؟
تضغط L2 بإستمرار للـCover , تضغط "فوق" بالانلوج الايسر بإستمرار عشان "يطلع راسك" , تضغط L1 بإستمرار للتصويب , تضغط R1 للإطلاق على الهلجاست .. طول هالوقت ضاغط L2 , بعدها تترك الازرار تدريجياً (ماعدا الـL2 عشان ترجع لوضعية الـCover) .. :
اتمنى يتراجعون عن قرارهم في النظام هذا .. لكن هذا مايعني ان اللعبه كلها خربت بسبب هالشيء , بس انا ابغى الأفضل :
أيش البرائة هذي .. التصويب بيكون بـR3 على ماأعتقد, أشوفه كذا أسهل انك الكوفر/الجلوس يكون بعيد عن زر التصويب R3 اللي المفروض تخلي الـToggle فيه مفتوح.
المهم جوريللا محقطة لك ياناصر ..
على كلام احد المجربين ... الجلوس مايحتاج تضغطه باستمرار .. والعكس مع التصويب.
Killzone 2, which will already have been released, will feature in two talks. The first will describe the game's usage of the Cell's SPUs, which have been implemented for the game's AI, image- based post-processing (motion blur, depth of field, bloom) and other graphical algorithms.
The second session will look at Killzone 2's rendering, especially with regards to the lighting and shadowing techniques performed in the game's deferred shading engine.
It was the same level that we've seen for quite a while. Game runs very smooth and the lighting is amazing (as we all know). The rep made a comment about not having split screen co-op due to the amount of data that's streamed off the disc. He mentioned that they're currently working on online co-op to be patched in at a later time. The controls were a little slow for me but I'm sure it's just a quick sensitivity adjustment in the menu. Game looks great, especially on the new line of Bravias that they were setup on.
Well it has now been confirmed that Killzone 2 will be patched with co-op after the game is released next Feburary. It has not been confirmed if the co-op would be online or offline (or both), but here’s hoping it’s gonna be online (I can’t be doing with split screen).
Secondly it has been confirmed that players will be able to fill out online or offline games with A.I. bots. Said bots will be fully customizable.
Thirdly, the vehicles are currently only available in single player but this is another thing that Guerilla are going to be patching. Vehicles will be patched into the multiplayer after release. There are no further details on this but I will post them as I get them.
nbnt قال:في معرض GDC 09 مطورين كيلزون 2 وانتشارتيد 2 وكلب الحرب 3 راح يتكلمون ويشرحون بعض الاشياء اللي استخدموها واستغلوها في البلاي ستيشن 3
اتذكر السنة الي راحت كان أول إيفينت جيمينج اتابعه مع ثامر (ايام xxthamerxx.com الله يرحمها ). يوم كشفوا عن تيزر جيرز 2
طلع تقييم للعبة من موقع أخبار سويدي ... اعطاها 4 من 5 .. وبعدها بشوي سحبوا التقييم ههههههه
تتوقعون kill zone 2 تحطم cod ??! خصوصاً أن الأخير راح ينزل جزء من تطوير infenety ward ?? اسمه call of duty : moderen war 2
ت
ما اقول الا حظ اوفر لـ اصحاب الـ PS3 ..
ما اقول الا حظ اوفر لـ اصحاب الـ PS3 ..
تقييم مجلة GamesTM
7 من 10 .. كنت حاب احط المصدر بس موقع N4G حط الخبر و حذفه في نفس الوقت مادري شنو سالفتهم
ما اقول الا حظ اوفر لـ اصحاب الـ PS3 .. ننتظر تقييم IGN :annoyed:
ما اقول الا حظ اوفر لـ اصحاب الـ PS3 ..
لول .رجاءاً شباب الي يحط خبر يا مصدر يا ...
"Currently there are no plans for co-op in Killzone 2," said game director, Mathiji de Jonge. "Technically it would be quite difficult to implement it for the story mode as for example the mission sections are loaded in seamlessly – no loading screens , and that would cause issues with teleporting players. Even without co-op it’s still a big game and gamers will have plenty to sink their teeth into."
ما اقول الا حظ اوفر لـ اصحاب الـ PS3
Speaking with PSU.com, Guerrilla Games game director Mathijs de Jonge has revealed that the attack dogs from Killzone: Liberation will not be making an appearance in Killzone 2.
"No sorry, they don’t," said Jonge. "There are other creatures though, like aggressive spiders that chase anything that gets near, be it the player, your allies or even the Helghast.”
“These creatures live on polluted soil which has given them a very vicious attack. Get bitten, and they release a couple of thousands of volts."
ما اقول الا حظ اوفر لـ اصحاب الـ PS3
PSU: With review copies of Killzone 2 already hitting media outlets, what are you guys working on until the game’s retail release?
Mathijs de Jonge : Currently the game is being thoroughly tested and we are fixing the last remaining bugs. On a more creative side we’re working hard on some really cool downloadable content and of course we’re preparing for the next game.
PSU: Other than the ISA tank, what vehicles will players get to use in the game? Also, will any of these vehicles be supported in online multiplayer?
MdJ : There is a very cool vehicle that also featured as a Boss character in Killzone: Liberation. Whether online multiplayer will have vehicles is something we’re investigating.
PSU: Are there plans to release a Killzone 2 demo on the PSN before or after the game’s release?
MdJ : Yes, a playable single-player demo is in the works and will be released prior to launch.
PSU: The last weapons revealed included the bolt gun and flamethrower. Are there any other weapons yet to be revealed? And will the knife make it into multiplayer in the final version of the game?
MdJ : Oh yes there’s another very powerful weapon, but I can’t talk about it yet.
PSU: In December, IGN’s Jeff Haynes stated that Killzone 2 was using only about 60% of the PS3’s SPU’s. Has that changed since then, and what are your thoughts on pushing the PS3’s limits in the future?
MdJ : To be honest I don’t know who said Killzone 2 only uses 60% of the SPUs as that’s simply not true. It all depends on what is happening at a certain moment in the game. In some (rare) cases when there isn’t much action going on the game doesn’t require all the SPUs to run at full speed, but there are plenty of combat heavy situations where we max out on all SPUs and run at 100%.
Of course, the key to success in this genre is variety, and having only seen a snippet of the opening mission, it’s hard to judge whether Killzone 2 will switch up its speed and set pieces enough to enter the Pantheon of truly great shooters. But for a first impression - wow. Halo ODST has a lot to live up to