Humam
True Gamer
راح اجيب مقاطع فقط:
http://ps3.ign.com/articles/814/814150p1.html
http://www.gamespot.com/ps3/action/haze/news.html?sid=6177238
1up:
http://www.1up.com/do/previewPage?cId=3162241
للي ما فيه يقرا:
- اللعبة مذهلة بصريا
- التحكم جدا دقيق متقن
- البيئات متنوعة
- التصويب ممتاز, كل سلاح يعطي اللاعب انطباع مميز و مختلف.
- الco-op " حسب الانطباعات " راح يكون من أهم الأشياء الي راح تخلي الناس تشتري اللعبة.. يمدحوه بشكل ممتاز.
حتى في الكو اوب مود الجرافيكس طالع مذهل.. روعة يا فري راديكال روووعة.. واحدة من أهم ألعاب السنة بالنسبة لي.
Ultimately though, there's no denying Haze is shaping up to be something special. Not only do both contrasting halves of the game hold up well on their own, the four-player co-op mode is instantly gratifying - it feels great to be backed up by a squad of people, rather than AI-controlled bots. Free Radical has a long history of creating great shooters and it looks like Haze could even go one step further than the developer's previous titles.
http://ps3.ign.com/articles/814/814150p1.html
After playing through the Games Convention demo of Haze yesterday, today we met with Free Radical Design's David Doak and managed to get a little more info on the game. For starters, we've learned that Nectar is an even more potent drug than we realized. It doesn't just block out dead bodies from Mantel troopers' vision, it tricks the troopers into thinking that every battle they fight takes place on a sunny day in paradise. Promised Hand rebels on the same battlefield will see things as they really are, and could well be trudging through mud on a rainy day, or fighting in a village that's been all but destroyed in previous battles--none of which will be apparent to the troopers. Perhaps the most interesting thing about this difference in perceptions is that it will carry over to Haze's competitive multiplayer modes of play, so you'll get a very different experience depending on which faction you're playing as.
We also now know that the rebels have even more tricks at their disposal than we previously thought. Specifically, they'll be able to bury grenades that they've previously attached to Nectar administrators in order to booby-trap areas that Mantel troopers are likely to pass through. Rebels can also perform forward rolls to move around quickly while staying low and, as we've mentioned in previous coverage, they can steal weapons from Mantel troopers who have been stunned with a well-placed melee attack. In short, we're confident that rebels are going to be at least as much fun to play as the Mantel troopers, and we can't wait to check out the game's 24-player online play. Two-player split-screen support will also be included, by the way.
http://www.gamespot.com/ps3/action/haze/news.html?sid=6177238
1up:
The game's first level is likely what you've seen of Haze so far -- the one set in the jungle. It's immediately impressive visually; the world is absolutely overflowing with vegetation. And while the framerate leaves a bit to be desired at times, the experience of intense firefights within the dense forestry almost makes up for it. (Almost.) There's also a great sense of verticality as you make your way down steep hills while firing at enemies below. Haze's visuals don't seem revolutionary by any means, but the game does a damn fine job building a convincing atmosphere.
At least it does at the start. Later areas, such as an abandoned military structure, seemed rather bland by comparison -- but following the really impressive jungle, perhaps this is unavoidable. Or perhaps these areas are still waiting to receive the same level of polish the jungle has had.
What is consistently great, however, is the gameplay and control -- it's already clear that Haze just feels right. The controls are super tight and firing the weapons is really rewarding. Using the Nectar also works well, though it takes a bit of time to get used to (you have to make sure you don't overdose). The entire screen fills with a motion blur and your skills increase -- you get faster, are more aware of enemies, and can target them easier. That said, the driving section we played, where you control a large armored buggy, seemed pretty rough.
Perhaps most impressive, though, is the four-player co-op gameplay. The intensity and enjoyment is completely heightened with the addition of other players and it's clear this will be one of the main selling points for the game (we did experience a few graphical hiccups during our co-op session, but fully expect those to be resolved later).
http://www.1up.com/do/previewPage?cId=3162241
للي ما فيه يقرا:
- اللعبة مذهلة بصريا
- التحكم جدا دقيق متقن
- البيئات متنوعة
- التصويب ممتاز, كل سلاح يعطي اللاعب انطباع مميز و مختلف.
- الco-op " حسب الانطباعات " راح يكون من أهم الأشياء الي راح تخلي الناس تشتري اللعبة.. يمدحوه بشكل ممتاز.
حتى في الكو اوب مود الجرافيكس طالع مذهل.. روعة يا فري راديكال روووعة.. واحدة من أهم ألعاب السنة بالنسبة لي.