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شركة Square Enix تتحدث عن مستقبلها

Nintendo

TG editor-in-chief
من اجتماع مالكي اسهم الشركة اليكم اهم الاحداث :

- On the topic of the relationship the company still maintained with former executive producer Hironobu Sakaguchi, officials said they remained "in contact with him," but had no "capital relationship" with his studio, Mistwalker. The company was supportive of his decision to blaze his own trail in the relatively young game industry, saying that it's important for game developers to create their own path and realize their own goals.

- When asked how long it would take for the next Dragon Quest title to be released, officials skirted the question. One of the ways it could continue to attract fans of the series would be to create spin-offs, officials said. Spin-offs based on the franchise are, of course, nothing new. Square Enix has already released titles such as Dragon Quest Monsters and Fushigi no Dungeon in the past.

- To realize certain financial goals, the company said it was targeting sales of three to four million copies of Final Fantasy XII for the PS2 (due next year).

- Square Enix said the current fiscal year, ending March 31, 2006, would be a "difficult period." The company attributed the challenges to it being a transition year for consoles.

- When pointed out that Square Enix could be bought out by any investor who could raise 200 billion yen ($1.83 billion), the company commented that while this might be so, its biggest and most valuable capital resources are its talent, and that talent cannot be bought. Officials said the company could remain profitable on net revenues of 30-40 billion yen ($276-368 million).

- By Square Enix's assumptions, the game market in Japan is getting larger, not smaller. This, according to officials, is due in part by revenues generated by used games (which add nothing to the coffers of publishing companies). The company explained that things were different back in the NES and SNES days, when saved data was stored on the game cartridge rather than a separate memory card.

- Square Enix disclosed that it expects online games to become the mainstream revenue stream for it and other game companies, explaining further that all next-generation handhelds and consoles will be online-enabled. The company also said that its online operation is growing faster than the market's demand, assuring investors that it will not fall behind in the online gaming sector. "We have 50 percent share in Japan, and we've beaten EverQuest in America. We're doing well in Europe as well."

- In terms of business in China, Square Enix vice president Keiji Honda (based in Beijing) explained that Square Enix broke off an earlier relationship with its Chinese partner in order to give it "more freedom." Honda explained, however, that China is a difficult market to penetrate, with its many governmental restrictions.

المختصر المفيد :

- الشركة ودها تعمل علاقات مع شركة ميست والكر ولكن بدون التدخل او السيطره على الشركة
- فاينل فانتسي12 من المتوقع انها تبيع مابين 2-3 عند صدورها العام القادم
- الشركه تقول انه السوق الياباني يتسع حاليا ولكن المشكلة انه سوق بيع الالعاب المستعمله مش محسوب رغم كبره
- العاب الاونلاين بيكون لها مداخيل كبيره على الشركات بالجيل القادم
- الشركة تقول انه السنه الحالية راح تكون صعبه نظرا للانتقال الى اجهزة الجيل الجديد
- الشركة حققت ارباح جيده خلال العام المنصرم
- رفضوا الاجابة على موعد صدور الجزء القادم من سلسلة دراجون كويست وقالوا انهم بيحاولوا يصدور العاب فرعية اكثر للسلسله
- سواليف عن السوق الصيني مالها اي داعي :razz:
 

Golden_Sun

True Gamer
ان شاء الله يطلع شي من علاقتهم مع مسيت ولكر .. ويركزون على كم لعبة مُهمله >_< (باراسيت إيف بلييييييز)
 

Naif

Executive Member
انشا الله تنجح دراجون كويست 8 في امريكا على نشوف الالعاب الفرعية منها خارج اليابان >_<
 

DONY

True Gamer
Arikado قال:
ان شاء الله يطلع شي من علاقتهم مع مسيت ولكر .. ويركزون على كم لعبة مُهمله >_< (باراسيت إيف بلييييييز)

خصوصا
pray.gif
باراسيت إيف
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.
 

ASWD

True Gamer
DONY قال:


خصوصا
pray.gif
باراسيت إيف
please.gif
.

على الاقل بورت للجزء الثاني يكون تصبيرة لنا ـ_ـ"
 
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