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تصريحات من عدة مطوريين مشهوريين باليابان

Suzuki Yu

True Gamer
ما ادري ما شفت احد حطها !

المهم انه هذي عدة تصريحات من عدة مصممين يابانيين

Tidbits from a Gemaga interview with a few big developers ->

Inafune (Capcom) :
-Regarding Resident Evil 5, he says that their experience with Mega Man 9 in parallel turned out to be useful when it came to tackle the online aspect and more particularly to come to grips with the online services/infrastructures.
- He would never, ever make a casual game such as Brain Training.
- He was right about which hardware would win the systems war, but he never thought the DS would be selling that much. " Sorry (for doubting you), Mr. Nintendo"

Kawazu (Square-Enix) :
- There might be a SaGa related surprise for the 20th anniversary of the series next year.
- They made the Last Remnant characters with the Western audience in mind
- They want to make more turn-based RPGs in the future.
- Given the superior technological strength of the West, they wanted to show, with Last Remnant, that they could "do it" too.
- " It's a time when you game-lovers must feel concerned"

Terada (Super Robot War's producer):
- They might "reposition their development" on the second half of 2009...
- "Whichever hardware you choose to put your game on, you have to save the results of this choice".
-"You really have to support multiplatform gaming and portable gaming, don't you ?"

Hino (Level 5):
-DQIX is truly entering final preparation stage. About the multiplayer aspect, he mentions that they are making it such as its mechanisms give a unique flavor compared to every Online RPG before.
-'Ni no Kuni' is still on track for 2009.

Nagoshi ( SEGA ) :
- Before, you wouldn't make software for hardware which wouldn't sell. Things are now different. It's now a matter of fighting so the resources dedicated to the HD consoles wouldn't decrease.
- Making titles that actively justify the existence of the high-end consoles is a personal mission
- The 'multiplatformization' of the game software has little meaning. Digging further into each platform's characteristics and nature is what is interesting.
- He wants to make a new game using his experience with Yakuza/Ryu Ga Gotoku. He is also considering worldwide development, though he is worried about the stance that consists of appealing to the Western audience before the Japanese audience.

Marvelous Entertainment:
- Starting with Little King's Story, they plan to fully support the Wii with a line-up of top-class games. That's their ambition.

Yoshizumi ( Namco ) :
- Tales of isn't selling well in the West in comparison to Japan. He wishes American and European would play it more.
- For his next project on an HD system, he would want to make it very detailed, with a painting-like style to it.
- The Tales of Wii battle system has innovations that will, apparently, greatly impress people. "Please look forward to it"

Yamauchi (Polyphony Digital) :
- With the exception of 17 overseas business trips, and 3 months during which the workplace was empty, the studio was pretty much confined
- They would have wanted to get GT5 out in 2009
- As they are exclusively in charge of car games, they want to make a distinctive new title. [not sure if this means a new Racing game IP, or a new IP entirely]

Sugiyama (Koei)
- He believes they put out too many big titles for the PS3 and X360 in 2008, and the market got a bit crowded. For next year, they will limit themselves to 3-4 titles.
- More DS titles such as Saihai no Yukue, as these seem fairly popular with DS users.
- Sengoku Musou 3 is on Wii because he thought the Wii audience would like it
- The PSP Musou Orochi was developed by an oversea studio.
- They will continue to cater to the audience that is interested in titles such as Oryori Navi : Marugoto Teikoku Hotel DS, as this audience matches the console.
- The first half of 2008 has been record high for the management.
- Hopes the Wii user will like Sengoku Musou 3
- Was really impressed by Smash Bros Brawl
 

Gon freeces

True Gamer
- Tales of isn't selling well in the West in comparison to Japan. He wishes American and European would play it more.

نزلهم بأوروبا أول عشان تبيع يالعبقري :p
- " It's a time when you game-lovers must feel concerned"

- Making titles that actively justify the existence of the high-end consoles is a personal mission

كلام مرعب >_>.
 

ShinShadi

True Gamer
Inafune (Capcom) :
-Regarding Resident Evil 5, he says that their experience with Mega Man 9 in parallel turned out to be useful when it came to tackle the online aspect and more particularly to come to grips with the online services/infrastructures.
- He would never, ever make a casual game such as Brain Training.
- He was right about which hardware would win the systems war, but he never thought the DS would be selling that much. " Sorry (for doubting you), Mr. Nintendo"

كذا أنا مطمئن على كابكوم + بالنسبة للـDS : ما أعتقد إنك الوحيد إلي كان يعتقد هذا الشيء :sarcastic: ..
 

BioMario

مصمم
Yamauchi (Polyphony Digital) :
- With the exception of 17 overseas business trips, and 3 months during which the workplace was empty, the studio was pretty much confined
- They would have wanted to get GT5 out in 2009
- As they are exclusively in charge of car games, they want to make a distinctive new title. [not sure if this means a new Racing game IP, or a new IP entirely]
:w00t:

للأسف بالنسبة لي المطور الياباني مستواها جداً عادي إلى تعبان هذا الجيل إلى الأن عكس الجيل إلي طاف
 

Golden_Sun

True Gamer
تصريحاتهم فيها امل شوي، يلا ننتظر ونشوف =)
 

Colorization

True Gamer
Given the superior technological strength of the West, they wanted to show, with Last Remnant, that they could "do it" too.
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Bounty

رحمه الله
المطور الياباني هالجيل مو عاجبني بالمره (لول اصلا عاجب منو ؟)

ليلحين ماخذين الأمور بشكل ايجابي .. وما يدرون ان البساط انسحب منهم وغبر و احترق ..

طبعا اقول هالكلام لأن هالجيل ليلحين ما استمعت فيه مثل الاجيال الي قبل بسبب فقدان المطور الياباني الي اهتم لأعماله اكثر من اي مطور ثاني ..
 

Suzuki Yu

True Gamer
نسيت اكتب تعليقي على الكلام اللي قاله ناجوتشي

كلامه صراحة عجبني جدا , واضح من كلامه انه فريقه راح يستمر تركيزه على العاب ال HD وانهم يبغوا يسوا اشياء قوية تستغل امكانياتها ..... عز الطلب

نقطة الحصرية امكن قليل اللي يؤمن فيها اليومين هذي وهو واحد منهم ...... ايضا شي جميل , لانه حقيقة انا ايضا عندي اعتقاد ان اللعبة اذا كانت حصرية على الاقل بالبداية حيكون عليها مجهود وتركيز اكبر

والاجمل ان هنا في تأكيد اننا راح نشوف لعبة ناجوتشي الجديدة العام القادم ( طالما ان المتحدثين بيتكلموا عن العام القادم ) , والظاهر ان التقارير اللي طلعت بالماضي صحيحة حول ان فريق ناجوتشي حيعمل لعبة لها طابع عالمي


ناجوتشي ...... حيث ماتروح انا وراك :rockon:
 

MALDINI

True Gamer
كل يوم اقنع نفس واقول المطور الياباني بيرجع ( ريزدنت ايفل - فاينل فانتسي - و كم لعبة بالطريق حلوة )
لكن شغلهم صراحة بطيئ جدا يعني الالعاب القويه تاخذ وقت غير طبيعي عشان تنزل بالسوق عكس المطور الغربي اللي عنده فوق ال مدري عدوها انتم وشوفوا كم مع الالعاب الجايه بالطريق .

الجيل هذا انا مع الافضل مع المطور الغربي .
 

Gon freeces

True Gamer
المطور الياباني هالجيل مو عاجبني بالمره (لول اصلا عاجب منو ؟)

اللي يلعبوا بالاجهزة المحمولة .
 

Bounty

رحمه الله
اللي يلعبوا بالاجهزة المحمولة .

اوكي .. بس واضح من كلامي اني كنت اتكلم عن الكونسولز .. لأن الاجهزة المحموله عمرها ما قالت اح من اي مطور سواء ياباني\امريكي وحتى اوروبي ..
 
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