Colorization
True Gamer
مادري لو في احد غيري فان حق السلسلة (فيه؟! :gasp.. هذي البريفيو من آي جي إن، اﻹنطباعات مبشرة جدا ً عكس النسخة السابقة اللي لﻷسف كانت عادية حيل مقارنة بالثالث والرابع (للمعلومية فقط، الثالث خذا من جيم سبوت 10/10)
IGN
http://xbox360.ign.com/articles/796/796736p1.html
الفيديو موجود بالصفحة اﻷولى، اللي مهتم يقدر يطالعه. beauty
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الفقرة الثانية يتكلم فيها عن كم إضافة جديدة بالـchallenges، ورجوع كم شي آخر لكن على شكل sub-challenges
راح يكون عندك بيت صغير للسكيتر وتقعد تبني فيه وتكشخه على كيفك، وتقدر تخلي ربعك (اﻷونﻻين فريندز يعني) يدخلونه ويتمشون داخل
راح أترجم إنطباعات GS أو ون أب وقت آخر بهالموضوع.
IGN
http://xbox360.ign.com/articles/796/796736p1.html
الفيديو موجود بالصفحة اﻷولى، اللي مهتم يقدر يطالعه. beauty
الشغل على THPG إبتدأ 6 شهور قبل الوقت المعتاد، والسبب إنه Neversoft تبي هالجزء يكون "أسطوري" أو قائد للسلسلة غن صح التعبير، ومن الكﻻم واضح إنه الـcut-scenes راح تتعدل بشكل كبير، ﻷنه بكل صراحة سيناريوهات توني هوك بايخةWork on Tony Hawk's Proving Ground began six months earlier than usual, because Neversoft wants this to be a benchmark in the series. The goal for Hawk #9 is to give players a sense of what it's like to live the lifestyle of a pro skater. This won't be done through wacky scenarios that seem ripped from the pages of Jackass. Instead, you'll learn from and compete against the pros -- sometimes in their own home parks.
تبدي اللعبة بـ سكيتر عادي (شخص عادي، مو ﻻندمارك)، بدايتك تكون بـ فيﻻدلفيا وبعدها تنتقل لـ بالتيمور و DC (يقصدون واشنطن؟). خاصية تصميم الشخصية ممتازة ومتطورة عن قبل كثير، فيه 400 قطعة (للتفاصيل الوجه والشعر وباقي الكوستومايزيشن) تقدر تختار منها حتى تصمم شخصيتك وتنفرد فيها.You start as a nobody in the slums of Philadelphia. With skill, you'll make your way to two other major cities -- Baltimore and D.C. -- on your way to building your own team of skaters. And don't worry, you won't be stuck with a weak crop of premade characters. Proving Ground includes a full create-a-skater mode with more than 400 pieces to mix and match to generate your own unique look.
ما فهمت هذي النقطة عدل. المطور يعطيك 3 إختيارات لشخصيتك، إما Hardcore Skater أو Rigger أو Career، مو فاهم كيف راح تأثر بالجيم بﻻي.This year Neversoft has created three styles of skater: Hardcore, Rigger, and Career. At the start of the career mode, you'll be lead through some challenges that give you a taste of each class. Then Proving Ground opens up, allowing you to choose the path best suited to your style of skating (and the elements of T. Hawk you prefer). While there are specific challenges and story paths for each style, you will have the freedom to dabble with each throughout the story mode. But ultimately, how you skate is who you are.
تم إضافة 8 مهارات جديدة عكس الجزء القديم اللي كانت فيه وحدة فقط (اللي هي Nail The Trick)، الحين راح يكون في Nail The Grab و Nail The Manual وكم وحدة باقية، حركة رهيبة يا نيفرسوفت :cryy:.. أيضا ً تكلموا عن النقطة اللي آنا مو فاهمها وهي ستايل السكيتر حقك، إنك مثﻻ ً لو إخترت الهاردكور سكيتر مظهرهم صلب وعندهم scars (أو تتكون لهم سكارز مع الوقت ماني فاهم النقطة).Eight new mechanics have been added to last year's Nail the Trick to bring a total of nine skills to the table. Each class has three associated mechanics which help define the style of skater you'll become. Throughout Proving Ground, you'll find uses for all nine skills, and gain experience in each. Your dominant style is determined by the choices you make in milestone moments, where the type of skater you choose to be shapes the story. As you begin to favor one style, your appearance will change. Hardcore skaters, for example, get scars from their endless search for pavement to eat.
They are focused on precision skating, which is why their skills are Nail the Trick, Nail the Grab, and Nail the Manual. The three mechanics work similarly to last year's Nail the Trick so Project 8 pros should be able to clean up.
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حمااااااس المدن بهالجزء أكبر من الجزء القديم مرتين! واو من قلب، الجزء القديم كان جيد لكن ضعف المساحة؟!!! وناسة :cryy:Proving Ground's landscape is twice the size of Project 8, with all three cities Proving Ground's landscape is twice the size of Project 8, with all three cities connected in multiple ways. You can even grind the subway from Washington D.C. to Baltimore. The set-up for challenges in the cities seems fairly similar to previous Tony Hawk endeavors, with specific NPCs waiting to give new challenges. The spot challenges from Project 8 are back again, but should have some interesting variations thanks to the three styles of skating.
For those who still hold dear to the two-minute challenges of Tony Hawk's long past, these are now available through arcade cabinets spread throughout the three cities. There's also a "Hawk-Man" game where you collect grind and air pellets. Though we haven't seen this in action, we have to assume it's better than Pac-Man. After all, Pac-Man lacks legs and therefore can't skate (or play hopscotch).
الفقرة الثانية يتكلم فيها عن كم إضافة جديدة بالـchallenges، ورجوع كم شي آخر لكن على شكل sub-challenges
The glory you earn has some tangible rewards. Sure, you gain acclaim by doing well, but you also unlock new items and themes for your Skate Lounge. The Lounge is your private dream home. Think of it like the Batcave for a skater. You might have a helicopter or a limo in one corner, with a big screen TV playing full-motion skate videos next to your private halfpipe. Create your own soundtrack as well, to set the proper mood. All of this helps to accent the disco theme.
And if disco's not your style, you can switch to the warehouse of dojo themes. A final number hasn't been set, but Neversoft plans to offer at least ten different themes. Let's hope Skate Heaven is on the short list. Once your pad is swank enough, feel free to invite over some online friends to check it out. You can even challenge them to a game of Horse.
راح يكون عندك بيت صغير للسكيتر وتقعد تبني فيه وتكشخه على كيفك، وتقدر تخلي ربعك (اﻷونﻻين فريندز يعني) يدخلونه ويتمشون داخل
وجود Video Editor بسيط لكن فعال، تقدر تسجل دقيقتين وتحط فيها أي ساوندتراك موجود باللعبة. ما ذكروا إذا باﻹمكان عمل أبلود للمقطع او شي جذي (مثل بيرن آوت مثﻻ ً)Another welcome addition to the franchise is the Video Editor. At any time, you can set up a camera and record your best tricks. Then hop into the video editor and easily splice together a two-minute demo reel to amaze your friends and impress your parents. From the quick demo, it was clear that the editor was designed to be simple, but functional. It looks intuitive, but not too limiting. You can add and layer a number of effects, including fish eye, bloom, and film grain. And, of course, you can use music from the Proving Ground soundtrack to add a little pepper to an awesome series of high-octane tricks. The clips -- which end up only being a couple of megs -- can be posted online for strangers to enjoy.
الكﻻم كله عن اﻷونﻻين والخصائص اللي فيه.The online brings back every game from Tony Hawk's Project 8 and adds two more. Eight-player Horse opens things up a bit from the traditional version seen in past Hawk titles. When you're leading off, you can choose any piece and designate it the spot for everyone to trick on. "That's the handrail we're doing H on." Whoever can't match the high score on that piece gets a letter. If that doesn't float your board, try the new Nail the Trick Horse. It's unclear if that mixes in Nail the Grab and Manual, but we certainly hope so.
To add a little spice to online play, Neversoft is enabling money games. Hosts can set an ante for a game and creating a betting pool of in-game money. Free play games will still exist, but it's likely that the money matches will draw the attention of most online gamers.
تحمست حددددي، اﻹنطباعات عجيبة من قلبWith Tony Hawk's Proving Ground, Neversoft has shown it won't let EA's Skate waltz in and take the crown as best skating game of '07. While there's still a lot of Proving Ground left to be seen, the future looks bright once again for the Tony Hawk series.
راح أترجم إنطباعات GS أو ون أب وقت آخر بهالموضوع.