The Legend Of Zelda Producer Wonders Why Some Fans Miss The Traditional, Linear Games - Noisy Pixel
In an interview with outlet IGN, The Legend of Zelda: Tears of the Kingdom producer Eiji Aonuma commented about the franchise.
noisypixel.net
Aonuma: Well, I do think we as people have a tendency to want the thing that we don’t currently have, and there’s a bit of a grass is greener mentality. But I also think that with the freedom players have in the more recent games in the series…there still is a set path, it just happens to be the path that they chose. So I think that that is one thing I kind of like to remind myself about the current games that we’re making.
But also, it’s interesting when I hear people say those things because I am wondering, “Why do you want to go back to a type of game where you’re more limited or more restricted in the types of things or ways you can play?” But I do understand that desire that we have for nostalgia, and so I can also understand it from that aspect.
بإختصار هو مو عارف ويتساءل ليش الناس ودها ترجع لشيء كان محدود اصلا ومقيد مقارنة بالحرية اللي موجودة الحين، وقال يمكن مجرد نوستالجيا/الحنين للماضي ومتفهم إذا كان الشي من هالمنظور.
'The Grass is Greener:' Tears of the Kingdom Developers Look Back While Responding to Classic Fans - IGN
During The Game Awards 2023, we had a chance to talk to Zelda: Tears of the Kingdom developers Eiji Aonuma and Hidemaro Fujibayashi, who reflected on the classic formula versus the new, Zelda's role in the series, and why they don't put much stock in the timeline.
www.ign.com
المقابلة دسمة لو أحد حاب يقتبس نقاط معينة ويترجم بالموضوع هذا أو بموضوع منفصل ^_^ .