هو معروف بهذا بس مرة جرب يعطينا حرية والنتيجة كانت حلوة مع LR بالنسبة لي.
هذه مقابلة عن LR في مارس 2013 :
Nova Crystallis: Have the producers or any of the development staff been playing any other games recently that reflect some of the decisions made for this game?
Toriyama: The Elder Scrolls V: Skyrim had a large impact in terms of the expansiveness and depth of the world in an open-world RPG. For the first time in [the Final Fantasy XIII series], we looked at the open-world environment and came up with the “World Driven” concept to realistically depict the passage of a 24–hour day and the lives of the people who populate that world. The player will have to think about how they will spend their valuable time in the 13 days until the end of this world.
بأختصار بعد ما لعبوا سكايرم اثرت عليهم بطريقة التطوير و جابوا فكرة "World Driven" لأول مرة في سلسلة FF13... صباح الخير يعني كنتم محتاجين لسكايرم عشان تعرفون شيء واضح (&)؟
لكن شدني تعليق كيتاس :
Nova Crystallis: What do you think has changed about the vision of Fabula Nova Crystallis since its announcement in 2006?
Kitase: The video game industry is constantly changing drastically, and so the project details and schedule are always fluid.
However, the plot that is the basis of this project has not changed at all. We still have the “Fabula Nova Crystallis” script from 2004, and even with Lightning Returns: Final Fantasy XIII, the latest installment in 2013, we hold fast to the guidelines laid out within this script.
يا ساتر سكريبت Fabula Nove Crystallis طلع من 2004