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Too Human --- تقاييم متفرقة .. ((تقييم TG من خالد))

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Id

True Gamer
His control grips seem to be the same as those of demo players, who didn't quite get the hang of it. It's not a perfect system, but I enjoyed it in the demo. The biggest complaint of it was the lack of precise targeting, as once you encounter enemies that explode next to you and such, it can be a pain trying to shoot them as you end up targeting other enemies by mistake

Other gripes

No health regeneration for any characters except Bio Engineer, except through health orbs that are used on contact thus causing all characters playing alone besides a Bio to die A LOT which leads to

Lengthy death sequence, with no way to skip
- Poorly designed boss fights. He doesn't go into detail, just says the bosses have a large amount of hitpoints and seem like parodies

Game feels designed for co-op, but story elements are completely removed for it Although, he calls it a blessing because

Bad story.. Bad cut-scenes that are poorly animated. Supposedly the story gets worse and worse as the game progresses

Bottom line of the review

If you enjoy leveling and looting, then it's worth a look. Otherwise, it's a waste of time

The second opinion guy is a little nicer, but still comes up with the same bottom line

Here are some pros it gives also

Good sound, decent voicework

Great customization options, very deep. Lots of loot to collect and customize

Great graphical affects and character models (Environments and animation is negatively viewed)​

The game Score

dyackmadred.gif
/ 10

*i hate english ... no arabic keyboard*
 
التعديل الأخير:
ننتندو 🙂

جاف
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دينس داياك
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بصراحة أنا مش فاهم وش بغت سيليكون نايتس من لعبة بهذي الطريقة, تحس لعبة بلا مخرج, مجموعة أفكار عشوائية انحطت فخلاط واللي يطلع يطلع... بس أهم شي أنها تريلوجي!
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WowwaWeeWaaa Very Nice!!!! Remindes me of :
DRIV3R


No arabic keyboard
 
اللعبه شايلها هايب ( تطوير 10 سنوات ) .....
 
السكور :

6.75 / 10

عموما ما أعتقد في حد كان متوقع منها شي ، واضح انها فلوب من زمان

يا خسارة الوقت الي ضيعوه و هم يطوروا فيها ..

Bad story.. Bad cut-scenes that are poorly animated. Supposedly the story gets worse and worse as the game progresses

خخخخخ

مين كان يتذكر كلام دينس دياك انو تعلم الكثير من ريميك متل جير ؟ واضح جدا XD

 
ما توقعت أكثر. يا حسافة الوقت الي راح عليها بس.
 
مسكين دينس دياك... الواحد لمن يفشل و تلقى الناس يتريقوا عليه بهذا الشكل أمر محزن بصراحة.. لكن دينس هو الي جابها لنفسه.. نزل من تفكيره لدرجة انه يدخل منتديات على الانترنت ويتحدى الأعضاء فيها ان لعبته راح تكون أفضل لعبة هذا العام ويلا مين يتحداني..

مشكلة دينس إنه انسان عنده أفكار لكن الفريق الي معاه تعبان.. الظاهر كلهم أصحاب تخرجوا من الجامعة مع بعض والشركة ككل ماشية بمنطق الصحوبية و التسيب و مافي عمل حقيقي جاد أو إدارة منظمة..هذا غير إن الفريق ما عنده المهارة الكافية.

هارد لك دينس.. لسة في وقت إنك تكون مصمم ألعاب كبير.
 
يا شماتة أبلى ظاظا بس...

(أبلى ظاظا=ننتندو الشركة، لول الشركة)

يعني هذي اللي انتظرها من قبل صدور الكيوب؟ والآن كنت مفكر أشتري الاكسبوكس عشانها... يلله ننتنظر برنس اوف برشيا. يا الله، ما أدري ليش أنا الآن مبتسم وأبي أضحك، مع ان اللعبة أمر معنوي كبير في حياتي اللعبوبية، يمكن تأثير الصدمة؟ يمكن يأس مسيطر؟ خيبة ظن؟ أهاهه أههاهاه هاهه.. إهئ أهئ... اهاهاهاهاهههاه.. إهئ إهئ إهئ...
 
كنت داخل متوقع اقل بس حتى هذا يظل سيئ .
 
خخخخخخخخخخخخخخخخخخ شيء متوقع طبعاً
 
who cares

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لعبة باتمان الجديدة من إستديو Pandemic (مطوري سلسلة Mercenaries و Destroy All Humans). ما لعبت لهم أي شي لكني مو مهتم، أبي اللعبة.

تحرير: معلومات المطور من جاف، بقرا الموضوع واشوف.
 
أذا لعبة باتمان الجديدة مقتبسة من الكوميك الي يحمل نفس الأسف فا "waaawaaweeewaaa"!!!!
 
كنت متوقع سكور أقل من كذا .. يلا .. إلي بعده !!
 
لول متوقعه طبعا .. الظاهر فلوس الدنيا ماراح تساعد سيلكون نايت باخفاء فضيحتهم
 
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10 سنوات من البؤس والفشل

يستاهل داياك, عشان مرة ثانية لا يهايط بزيادة.
 
وقت موضوع سيليكون نايتس و لا ؟ P:
 
هارد لك سيلكون نايت

وهارد لك مايكروسوفت هههههه

10 سنوات تقشير بيض
 
لو ظال على اترنال داركنيس احسن له.
 
كسروا خاطري, عشر سنين على فلوب .. إن شاءالله أكتسبوا خبرة للجزء الثاني :laugh::
 
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اللعبة من EIDOS وتطوير فريق Rocksteady

This completely original title explores Gotham City’s darkest location, the infamous Arkham Asylum. But as a routine prison transfer goes wrong, the Joker sets his demented plan into action and Batman comes face to face with an army of his worst enemies. In a dark and gritty setting reminiscent of Bioshock (with a story co-written by Paul Dini), Arkham Asylum is setting the stage for a true-to-character Batman game

هل بتكون أفضل لعبة هيرو ...

جلست ادور في النت عن المطورين وطحت في موقع واضح انه حقهم ...

http://www.rocksteadyltd.com/

فيه عداد عجيب ... :what:

ننتظر المزيد من المعلومات ...
 
^
رهيبه صورة الجوكر

ومايحتاج اعيد وازيد بتوهيومان...
 
معلومات من جاف ...

Here's what I have so far. I have about 6 pages to read through though

Batman: Arkham Asylum

1 Player Action Game, Playstation 3, Xbox 360, PC

Publisher: Eidos

Developer: Rocksteady Sudios

Release: 2009

- Clever choice of location moves the game away from an open world Spider-Man clone and more into the dark and gritty realm of The Chronicles of Riddick

- Packed with Batman's most dangerous archenemies Arkham Asylum boasts a brand new story reminiscent of the depth and twists of Bioshock

- Story is written by Paul Dini (Batman: The Animated Series, Detective Comics)

- Wildstorm is crafting the authentic yet distinct new look for all the key characters

- Gameplay places just as much focus on Batman's role as a detective as his combat prowess

- Game isn't being rushed to tie in with any TV/Film marketing cycles

- Game runs on Unreal Engine 3

- Most of the game is played through an over-the-shoulder perspective

- You're going to see and get to fight against all the big super villains. Seen so far. Joker, Harley Quinn, Killer Croc, Zsasz, Penguin, Riddler, Scarecrow, Poison Ivy, Mr. Freeze and others the magazine doesn't want to spoil

- Allies revealed so far are Commissioner Gordon who plays a big role and Barbara Gordon (aka Oracle) who is your radio contact in the game

- Game opens with the Joker surrendering himself and subsequently taking over Arkham because of some secret the facility holds

- Magazine teases that this game will be the ultimate Batman experience so the voice cast will reflect that (Think Kevin Conroy and Mark Hamill)

- Arkham was chosen as a location because of its limitations including the fact that it's an island prison. It's a persistent location so you can visit any location at anytime including Batman's secret on site Bat Cave etc. Don't think that just because this is an island prison there will only be small hallways. The developers have taken into account all the construction/destruction of the facility over the years so locals will vary

- Eidos' Batman license includes all 70 years of comic book fiction so they're pulling from all of that

COMBAT

- Boss Battles won't necessarily be a series of straight pugilistic fights. Each enemy represents a different side of Batman and not all of them can match his wide skill set. Some battles are focused on combat others will focus on gadgets some are similar to giant Zelda style bosses

- Combat description in the magazine talks about Batman perched on a high ledge in a wide open room as he watches some of the Joker's thugs rifle through drawers. Batman switches to investigation mode using a blue tinted visor that among other things lets Batman see his enemies through walls and identifies things like guns and knives. One thug is carrying a machine gun so Batman jumps of the ledge, spreads his cape and kicks him in the face. He then swipes his cape in a large arc to stun his other enemies and then goes to work on them with a stylish blend of punches, kicks, a knee to the face here a behind the back elbow there. Combat has a gymnastic flourish and is accomplished using only three buttons. Attack, Stun and Throw

- Combat is only one element of the game so the developers didn't want a bunch of button combos that you'd forget because you'll be doing other things besides fighting

- During battle a combo multiplier at the top of the screen will increase with every strike. Once the combo expires a colony of bats will swirl around Batman and then contribute to an experience bar on the left side of the screen. In an RPG like skill tree system players will be able to distribute points where they prefer. Think Combat moves, faster takedowns, or gadget upgrades like the ability to throw multiple batarangs at the same time

- Gadgets are revealed by collecting items in secret rooms. You'll need gadgets to survive as there are very tough enemies in the game that you can't just go head to head with (Think Killer Croc, he's 10 feet tall in the game and super tough)

- There are sections that involve sneaking but the developers call them Predatory gameplay sections as stealth tends to imply weakness, they prefer to think of it as picking off the weak people or people you wouldn't last too long in direct fight with from strong positions. The example they give in the article is Batman creating distractions with bodies and victim's yells and then stalking the guards as they go to inspect.

DETECTIVE

- Developers have come up with a very "sexy" CSI style for forensic puzzles because Batman will always have the very latest gadgets

- Investigative mode is the centerpiece in Batman's arsenal. The visor can highlight points of interest and much like the Metroid Prime games will scan items into your database

- They also mention another forensic gadget, a fingerprint tracker that allow Batman to follow trails of fingerprints

OTHER

- Magazine hints at the ability to play as the villains in the game. Not sure if this is inserted directly into the game or available as a second playthrough option.

- Magazine lists a few suggested reading items. Arkham Asylum: A Serious House on Serious Earth, Batman: The Last Arkham, and Arkham Asylum: Living Hell.

GRAPHICS

- Game is very gritty looking. The screens in the mag are all inside Arkham and show case a few hallways, The Riddler's cell, A sewer etc. Lots of great lighting going on

- Character redesigns are pretty good for the most part. Joker looks like classic Joker only with Heath Ledger style make up (long drawn on red lipstick etc.) he still has a the bright purple suit and bright green hair. Definitely more sinister looking than say the TAS Joker. Killer Croc is huge and looks more like Jim Lee's Hush redesign as opposed to some of the more human renditions of him

- Batman is in the Black and Grey costume. It looks more like armor however his gauntlets in particular look like the ones from TDK. Overall it looks very awesome

- They show screens of fights and predator segments and all look very interesting and very Batman in scope. Lots of classic poses etc

- You can control Batarangs from first person mode​
 
:what::what:

يا إما في غلط من عندي ولا منهم

الكاونت داون هذا ما بيخلص إلا بعد 21 سنة

ولوول على تو هيومان

مافي غلط ولا شيء ... في حركة وما فهمتها الى الان ... بس مو 21 سنه :wow:
 
كوديك :wow: ؟؟

لووول ممكن بس ... لا تنسى

DETECTIVE

- Developers have come up with a very "sexy" CSI style for forensic puzzles because Batman will always have the very latest gadgets

- Investigative mode is the centerpiece in Batman's arsenal. The visor can highlight points of interest and much like the Metroid Prime games will scan items into your database

- They also mention another forensic gadget, a fingerprint tracker that allow Batman to follow trails of fingerprints

يعني بيكون للتحقيق ... زي كوندمند 2 يمكن ...
 
Guys i think the new batman game is based on the comic because of the codec that is in it
the original comic (Big Spoiler)
Jocker takes control of the prison and threaten batman to come to the prison to face hi and batman will go cuz joker will kill a girl if he didnt go and then batman will stay in conatckt with Gorden through radio contact

One of the best batman stories and probably one of the best comic art i have ever seen
 
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