I B R A
True Gamer
امس انرفع الابمارجو عن Previews سوبر سماش التميت ، ال Hands-on كان على النسخة النهائية من اللعبه ..
تقريبا هذي من الالعاب الي عليها اجماع من ناحية الانطباعات بخصوص طور القصة المسمى ب World of Light وبقية الاطوار مثل الكلاسيك والسبيرتس
هنا موقع VG247 تحدث عن اللعبه :
Super Smash Bros. Ultimate might have the best single-player offering the series has ever managed – hands-on
Classic Mode
a traditional ‘arcade ladder’ style experience where you pick a character and play through a series of battles against AI opponents. Along the way you’ll encounter a bonus stage where you collect coins in a race against time and an instant-death wall that chases you and eventually fight a boss. Bosses vary from character to character – so Star Fox’s Wolf faces an original Smash Bros. boss, but Duck Hunt fights Monster Hunter’s Rathalos.
World of Light
the closest thing to a story, and while it’s not clear exactly how much story there will be to this mode in terms of cutscenes and narrative, it features a sprawling map that grows over time as you open up more pathways. The map is huge, by the way. You start with only Kirby and then gradually unlock more characters and branching pathways through the map, and there’s extensive character customization that grows the power of your fighters and their associated spirits over time.
Spirits Mode
a clever new way to deploy other assets created for Adventure Mode, using Spirits to create special, unique encounters that approximate what some of the characters not in Smash Ultimate’s character roster might be like to fight were they in the game proper. This sounds fairly lame on paper, but in practice it produces exciting, challenging and often hilarious one-off match-ups.
ايضا نفس الموقع :
The wide range of encounters on the Spirit Board and in Adventure Mode truly represent what Smash really is: a gigantic, joyous cross-over theme park of characters
I’m confident most players will have the same thrilling moments I’ve already had – clicking on a deep-cut character that means a lot to you and feeling a swell of nostalgia as the music, stage and general set-up does everything it can to evoke the feeling of the original game. It’s a magical feeling – and the first time I’ve truly felt this about Smash Bros. single-player.