Kain
Vae Victus
تحديث جديد
– Resolved several combat-related bugs affecting gameplay
Phantom Blade Zero Update 01.301.524 Patch Notes
New Features and Settings
- Added a Hit Sound Effect Intensity setting.
- Allows players to adjust the intensity of weapon hit sound effects.
- Provides additional control over impact-related audio.
Performance Improvements
- Optimised overall performance and gameplay smoothness in certain environments and scenes.
- Improved the shader compilation process to reduce startup times.
- Ray Tracing shaders are no longer compiled automatically when launching the game.
- Players who previously had Ray Tracing disabled will experience a brief, one-time shader recompilation after installing the update.
- Players who already had Ray Tracing enabled can launch the game without this additional recompilation.
- Enabling Ray Tracing in-game now requires a restart to complete a dedicated Ray Tracing shader compilation process.
Boss and Combat Adjustments
- Adjusted combat behaviour and performance for selected bosses.
- Made adjustments to certain enemy encounters and mechanical traps.
- Reduced the frequency of throw and grab attacks on Wayfarer difficulty.
- Reduced the frequency of throw and grab attacks on Pathbreaker difficulty.
- Higher difficulty settings remain unchanged.
- Improved weapon hit impact feedback to make attacks feel more responsive.
Audio Improvements
- Rebalanced volume levels for selected sound effects.
- Adjusted audio levels for certain dialogue tracks.
- Improved the overall impact feedback associated with weapon attacks.
Controls and Input Fixes
- Fixed stuttering issues when playing with Bluetooth controllers.
- Resolved input lag affecting Bluetooth controller users.
- Fixed an issue where NVIDIA Reflex set to Auto would not activate correctly when V-Sync was enabled.
Interface and Description Updates
- Updated weapon descriptions.
- Revised skill tooltips.
- Updated controller button icons.
Story and Environment Fixes
- Fixed an issue where main story progression could become blocked under certain conditions.
- Fixed environmental geometry problems that caused characters to become stuck in specific locations.
Visual and Graphics Fixes
- Fixed visual glitches affecting certain cutscenes.
- Resolved several image rendering issues.
- Fixed abnormal hair rendering on certain AMD graphics cards when using specific driver versions.
General Combat Fixes
– Resolved several combat-related bugs affecting gameplay