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الموضوع الرسمي Phantom Blade Zero || صول Soul

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Phantom Blade Zero Update 01.301.524 Patch Notes​


New Features and Settings​


  • Added a Hit Sound Effect Intensity setting.


    • Allows players to adjust the intensity of weapon hit sound effects.
    • Provides additional control over impact-related audio.

Performance Improvements​


  • Optimised overall performance and gameplay smoothness in certain environments and scenes.
  • Improved the shader compilation process to reduce startup times.
  • Ray Tracing shaders are no longer compiled automatically when launching the game.
  • Players who previously had Ray Tracing disabled will experience a brief, one-time shader recompilation after installing the update.
  • Players who already had Ray Tracing enabled can launch the game without this additional recompilation.
  • Enabling Ray Tracing in-game now requires a restart to complete a dedicated Ray Tracing shader compilation process.

Boss and Combat Adjustments​


  • Adjusted combat behaviour and performance for selected bosses.
  • Made adjustments to certain enemy encounters and mechanical traps.
    • Reduced the frequency of throw and grab attacks on Wayfarer difficulty.
    • Reduced the frequency of throw and grab attacks on Pathbreaker difficulty.
    • Higher difficulty settings remain unchanged.
  • Improved weapon hit impact feedback to make attacks feel more responsive.

Audio Improvements​


  • Rebalanced volume levels for selected sound effects.
  • Adjusted audio levels for certain dialogue tracks.
  • Improved the overall impact feedback associated with weapon attacks.

Controls and Input Fixes​


  • Fixed stuttering issues when playing with Bluetooth controllers.
  • Resolved input lag affecting Bluetooth controller users.
  • Fixed an issue where NVIDIA Reflex set to Auto would not activate correctly when V-Sync was enabled.

Interface and Description Updates​


  • Updated weapon descriptions.
  • Revised skill tooltips.
  • Updated controller button icons.

Story and Environment Fixes​


  • Fixed an issue where main story progression could become blocked under certain conditions.
  • Fixed environmental geometry problems that caused characters to become stuck in specific locations.

Visual and Graphics Fixes​


  • Fixed visual glitches affecting certain cutscenes.
  • Resolved several image rendering issues.
  • Fixed abnormal hair rendering on certain AMD graphics cards when using specific driver versions.

General Combat Fixes​


– Resolved several combat-related bugs affecting gameplay
 
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