تابع الفيديو أدناه لترى كيفية تثبيت موقعنا كتطبيق ويب على شاشتك الرئيسية.
ملاحظة: هذه الميزة قد لا تكون متاحة في بعض المتصفحات.
1. What game do you have at E3 this year?
We are very excited to be presenting Killzone 2 this year.
2. Describe it in five words or less.
Killzone 2 is a Hostile Theatre of war where every hit has a dramatic impact (sorry, Killzone is just too big for five words).
3. Tell me about the game, what’s the story?
It’s two years later and the ISA are invading the Helghast home planet of Helghan. The goal is to capture the Helghast leader and bring the war machine to a halt.
4. What did you do on this game that you couldn’t do on another platform?
For us, we need a great deal of processing power to make our vision come to life. The PS3 really allows us to build Killzone 2 on a grand scale with a level of detail that is truly eye-catching, and something that we knew we could do, but needed the source of raw horsepower to make it happen. To give you an example, our character models on screen use the same amount of polygons as an entire level of Killzone on PS2.
5. What do you think is the coolest aspect of this game?
One cool thing to note is that we can now do many of the things we envisioned when we were creating the original Killzone. The PS3 hardware really gives us much more freedom in the development process. In my opinion though, at the end of the day, the thing I think about as a coolest aspect of the game really is the iconic Helghast image with the glowing eyes (as you can see in the screen above).
يعني اكيد اننا بشوف شي ؟؟ و لا ؟؟باقي ساعة وربع لين الحظر يرفع.. الله يستر لحظات حاسمة فعلا.
يعني اكيد اننا بشوف شي ؟؟ و لا ؟؟
يمكن ما نشوف فيديوز أو صور.. لكن على الأقل انطباعات.
حازم.. انا عندي محاضرة بعد شوية مدتها ساعة ( امس جلسنا نترجى الدكتور يكنسلها لأن مال امها داعي ابدا والأسبوع الماضي ما حضر فيها لكنه رفض ).. لازم اروحها.. انا الي اخاف يفوتني شي لول.. بس ما عليك.. برسلك sms في حالة كنت السباق 😛
killzonekill who?
E3: Sony meant to set Killzone expectations high - Harrison
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Tom Bramwell 08:44 (BST) 11/07/2007
High bar set at E3 2005 "was not accidental", and Sony aims to clear it
Phil Harrison has told GamesIndustry.biz that Sony intended to set expectations incredibly high with its controversial E3 2005 trailer for Killzone 2 - and plans to exceed them with the finished product.
"It's a very important game because the anticipation was set so high, which we were conscious of - it was not accidental," Harrison told gi.biz following a presentation of the game in Santa Monica.
"It was important to demonstrate clearly that we have a real-time playable game that exceeds the expectations that we set for it."
Harrison said that Killzone 2 conveyed "the technical capability of the platform and the creative capability of the platform", and paid tribute to developer Guerrilla Games' "incredible skill and talent".
Killzone 2 would, he said, "deliver their original vision" when it launched exclusively on PlayStation 3. "For many reasons, it's an important product for us," he concluded.
The game, whose first in-game screenshot generated enormous interest when it was unveiled today, casts the player into a non-stop war against the semi-human Helghast, with Guerrilla telling journalists that the demo shown on Tuesday evening drew upon virtually all of the PS3's many important capabilities - including Blu-ray discs, which it said were necessary for the game to offer visual detail in depth.
The opening was once again fantastic, but we couldn't help but sit there and think, "When are we finally going to see some in-game footage?" The only thing was that we had been looking at in-game footage. As soon as our soldier hits the ground and his gun comes into view, very much like what we saw with the opening to Resistance, we couldn't help but think, "Holy hell, all of that was in-game?"
Indeed, it's quickly apparent that Guerilla has come much closer to the original trailer than most anyone thought possible. It's not 100% identical to be sure, but there are times (quite often) when it's really, really damn close.
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