Ash
إداري سابق
In the time since E3 (the period in which most of the demo code was based), Shadow of the Colossus has come quite a long way in terms of presentation, visuals, and sound. The framerate is better, the viewing distance is farther, and the level of detail of the game's many stages is much, much greater. Plus, the final version of Sony's artistic adventure runs in true 16:9 widescreen mode and supports progressive scan televisions!/
http://ps2.ign.com/articles/654/654180p1.html
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