• There’s not just one way to play. Players craft their own individual experience
• Unlimited possibilities for user-created content – players can customize everything: their characters, the landscape around them and their own patch on LittleBigPlanet
• Players discover and win new skills and items to aid them on their creative journey
• Initial levels will be provided – endless others will be user-generated on a global scale. LittleBigPlanet will change every day as players contribute their own levels
• Online and offline multiplayer modes – play alone, work as a team or get competitive
• LittleBigPlanet global community for players to get involved with: includes player comments, rankings and easy communication with new and existing friends
A demo of LittleBigPlanet for PS3 is slated for the PLAYSTATION Network this fall. The full version will follow in early 2008.