التعديل الأخير:
تابع الفيديو ادناه لترى كيفية تثبيت موقعنا كتطبيق ويب على شاشتك الرئيسية.
ملاحظة: هذه الميزة قد لا تكون متاحة في بعض المتصفحات.
أحلى مفاجأة!!!
أول سيكول يعملوه سوبرجاينت!.. التريلر كول كالعادة ومستوى اللعبة عموما مضمون، ماستربيس أخرى بالطريق، الفريق هذا حرفيا never miss .
الجزء الأول جاب سوالف كثيرة بس بعدها الأساطير فيها الكثير، بالإعلان ذكروا أن كرونوس هرب وهذا زعيم التايتنز وأبو الهة أولمبس وما أذكر تطرقهم لهم بشكل مباشر بالجزء الأول.هو انا استغربت انهم كملوا على الgreek mythology توقعتهم حللوها في الجزء الاول بس سيكول مفاجأة صدق والحماس له كبير

ما احب الروج لايك لكن hades جدا اعجبتنيلسا م لعبت الاول السبب لأنه روج لايك وانا ماني فايق بس مشتاق للميثولوجيا الاغريقية وشكل اللعبة مثيرة للاهتمام من هالناحية.
طلعت كل النهايات ب23 ساعة الجد صرت اقدر اخلص الرن باقل من نص ساعة لول مع الوقت راح تفتح قدرات وتحترف انك تصير اوفرباورد وتصير اللعبة سهلة غير مع كل رن القصة تكبر وبتحصل كثير اضافات فما في شئ ثابتالجزء الاول كان جيد كيجمبلاي وجرافكس ولفل ديزاين ، بس نفسه تصنيف اللعبة مخيس . ختم اللعبة 700 مرة عشان توصل النهاية. شي ممل جدا ..
نزلت كـ Early Access بـ 30$
30 السعر الأمريكي، ما أعرف عن المناطق الثانية15 دولار عندي . ما في تخفيض حق الاصدار ؟
Why Early Access?
“We designed the original Hades for Early Access from the ground up, and the same is true for Hades II, our first-ever sequel. We believe everything about this game benefits from ongoing feedback, from the balancing to the storytelling.”
Approximately how long will this game be in Early Access?
“We expect Hades II to be in Early Access development at least through the end of 2024. Given the nature of Early Access development, we don't have a specific end date planned at this time.”
How is the full version planned to differ from the Early Access version?
“We expect the full version of Hades II to include a more-complete, more-polished set of features and content in comparison to the Early Access version, along with Steam Achievements and the true ending to the story.
During Early Access, our plan is to release a Major Update every few months containing new features and content, followed soon after by patches to shore up any issues. We are looking to release the first of these Major Updates later this year.
An in-game Development Roadmap provides more context on where we're at in development and our current priorities.”
What is the current state of the Early Access version?
“Hades II in Early Access already has more environments, foes, and fully-voiced characters than the full version of the original Hades game. But it isn't complete, and key areas, characters, foes, narrative events, and systems are still to come.
We have been actively working on the game for more than three years already. For our Early Access launch, we wanted Hades II to be far enough along that as many players as possible could have a good experience right away, yet not far enough along that it's too late in development for us to act on the feedback we receive.
You may reach certain points in the game where it becomes clear that you've reached the end of the current content. Furthermore, various interface screens, HUD icons, and character art are still temporary or work-in-progress, along with various other aspects of the presentation.”
Will the game be priced differently during and after Early Access?
“Depending on the duration of Early Access and the scope of additional content we add to Hades II over time, we may raise the retail price at a later point.”
How are you planning on involving the Community in your development process?
“Much like with the Early Access development of the original game, we will be actively monitoring feedback from our player community as we continue building and improving every aspect of Hades II.
Our official Discord server, linked from the game client, offers a place to leave feedback, and we will also be checking feedback here in our Steam discussion forums, and wherever else we can find public discussion about the game. We expect to make many changes and improvements inspired by our player community, and reflect these in our patch notes.
Furthermore, players may improve this game simply by playing, as anonymous gameplay data can optionally be transmitted to us, which we plan to take into account while making improvements. The combination of our impressions as a development team, feedback we're hearing from our player community, and gameplay data we're collecting from players all should help us form a more-complete picture of how we can make Hades II the best it can be.”
باخذها هي و no rest قبل الاصدار الكامل لان وقتها ممكن يرفعون السعر . ننتظر تخفيضات لهاديس 2 قبل الاصدار30 السعر الأمريكي، ما أعرف عن المناطق الثانية
على كلامهم يمكن يرفعوا السعر مع الإصدار الكامل
يب قدامنا لعبة لتاريخيقال الايراي اكسس الريدي محتواه اكبر من الأصلية
اشتريتها الريدي ؟يب قدامنا لعبة لتاريخ
بشتريها اليوم او بكره لكن من الي شفته اللعبة ضخمةاشتريتها الريدي ؟
أوف زيم يشتري ايرلي اكسس ؟ اجل شكلي حتى أنا باخذها XDبشتريها اليوم او بكره لكن من الي شفته اللعبة ضخمة
Our second Major Update has arrived, featuring the final confrontation of the surface route, one last Olympian and all his Boons, a new Animal Familiar to bond with, streamlined resource gathering, plenty of new music and artwork, and more! We're excited to know what you think, and will be monitoring feedback in the coming weeks to ensure these latest additions are working properly.
Note: 📢 indicates changes inspired by community feedback!
Highlights
· The Final Confrontation: Battle to the summit of Mount Olympus and discover what awaits...
· New Olympian: Meet the god of war himself, and choose from his many Boons
· New Familiar: Find one last animal companion to join your journey and aid you in battle
· Revamped Boons: Gain many powerful new and improved blessings from various Olympians
· Revamped Altar of Ashes: Activate several reworked effects, and each Card now has all-new artwork
· Revamped Resource Gathering: Worry no more about which resources you can collect
· Revamped Menus: Look for new and improved animations across many menu screens
· Expanded Story: Discuss the final confrontation and more with many different characters
General Gameplay
· You no longer prioritize Gathering Tools in the Training Grounds, though still can harvest any type of resource as long as you have unlocked each Tool; resource appearance rates adjusted as part of this
· Psyche can no longer be found as a Location Reward; Bones may now be found sooner instead
· All Guardians and Wardens with Guardian-style Life Bars now are resistant to the slowing effect of your Casts; previously this applied only to some of them
· Any damage resistance effects you have no longer affect any Armor you have
· Adjusted requirements for certain key events early on; as a result, it should be possible to reach the surface earlier than before
نزل ثاني أبديت كبير بعنوان The Warsong