طبعا حذف Turel هو اغبى قرار من الاستوديو الاصلي و ما اعرف السبب لانه سالفة الموضوع مادي و فلوس ما كان مقنع . تقدر تحذف سالفة انه له منطقة خاصة و تستبدل Tomb Guardian الى ماله داعي اصلا لانه اصلا من Turelim احد بناء Turel و تخلي Turel الاصلي هنا بمعركة بوس فايت و انتهى
الاستوديو مقفل عقله لازم كل اخ لرازيل له منطقة خاصة به . كتابة سيناريو ما تحتاج كل زعيم بمنطقته التنوع مطلوب و تقدر تعمل سيناريو مغاير
Shortly after Turel was cut from
Legacy of Kain: Soul Reaver,
Amy Hennig and
Crystal Dynamics decided to cast him as Hash'ak'gik, the malevolent god originally mentioned in Avernus Cathedral in
Blood Omen: Legacy of Kain.
[25] The Vampire Turel's absence from
Soul Reaver 2 prompted Amy Hennig to allay fan requests for his inclusion; she stated
"we absolutely have not forgotten about Turel; he's a critical piece of the puzzle".
[40] New concept art was produced for Turel's re-emergence in
Legacy of Kain: Defiance, with Hennig having previously described his original
Legacy of Kain: Soul Reaver concept sketch as being
"drawn so long ago, that it's not really relevant anymore".
[40]
In
Legacy of Kain: Soul Reaver, Turel's theme was to be
Turel Clan, composed by
Kurt Harland. Although the track was completed, it was not used in the finished version of the game. A
new theme was composed by
Jim Hedges for the battle between Raziel and Turel in
Legacy of Kain: Defiance.
In
Legacy of Kain: Defiance, the explanation as to how Turel was summoned to Avernus Cathedral was deliberately left vague by Crystal Dynamics,
"so that a future game could cover it if desired".
[25]
طبعا تصريفة Turel هو Hash'ak'gik في الثاني دخلنا بموضوع plot hole ماله داعي عشان ايمي هانينغ ترقع عدم وجوده في الاول