Dark_N11
True Gamer
- Focusing on "full freedom of approach" when it comes to encounters.
- Exclusive quests, vendor prices, locked off areas can be accessed by the Reputation system. If you're not in a faction's good side, they can send people to chase you down, monetary punishment is also part of it
- Players will not have "total free rein" in terms of travel, you won't be able to freely fly above the planet, and there will be set landing and take-off areas.
- Nix (alien companion of protagonist Vass) can be directed by players to attack enemies, activate out-of-reach buttons, cause distractions, pick up heavy weapons from fallen foes, Massive says Nix is like a cross between Watch Dogs' spiderbot, BioShock Infinite's Elizabeth or like BD-1 from EA's Star Wars Jedi games.
- Locations are all “handcrafted” and there are no procedurally generated entire planets
- Vass’ ship Trailblazer inspired by toys of the 1970s and was made to be “very, very simple.”
- Game is set between Empire and Jedi, so Massive tans to emulate that “feel.” The studio has been developing tech which “emulates some of the lenses of the 1970s.”
في بوتنشل تكون ممتازة لكن ياريت كان في خيار تصميم شخصيتك بدل هذه الشخصية الحالية المجنركة