Dark_N11
True Gamer
- Focusing on "full freedom of approach" when it comes to encounters.
- Exclusive quests, vendor prices, locked off areas can be accessed by the Reputation system. If you're not in a faction's good side, they can send people to chase you down, monetary punishment is also part of it
- Players will not have "total free rein" in terms of travel, you won't be able to freely fly above the planet, and there will be set landing and take-off areas.
- Nix (alien companion of protagonist Vass) can be directed by players to attack enemies, activate out-of-reach buttons, cause distractions, pick up heavy weapons from fallen foes, Massive says Nix is like a cross between Watch Dogs' spiderbot, BioShock Infinite's Elizabeth or like BD-1 from EA's Star Wars Jedi games.
- Locations are all “handcrafted” and there are no procedurally generated entire planets
- Vass’ ship Trailblazer inspired by toys of the 1970s and was made to be “very, very simple.”
- Game is set between Empire and Jedi, so Massive tans to emulate that “feel.” The studio has been developing tech which “emulates some of the lenses of the 1970s.”
mp1st.com/news/star-wars-outlaws-one-planet-size-equivalent-to-2-3-zones-in-ac-odyssey-locations-all-handcrafted
Star Wars Outlaws: One Planet Size Equivalent to 2-3 Zones in AC Odyssey, Locations All "Handcrafted"
Massive says the Star Wars Outlaws planet size is roughly the size of 2-3 zones in AC Odyssey. No procedurally generated entire planets.
في بوتنشل تكون ممتازة لكن ياريت كان في خيار تصميم شخصيتك بدل هذه الشخصية الحالية المجنركة