Colorization
True Gamer
Last night, Christian Svensson, Capcom's senior director of strategic planning, bravely put himself in the path of potential mockery by coming to his company's defense on their official forums (via Kotaku). At the heart of the matter was whether Okami on Wii is nothing but a quick cash-in, as many point toward the lack of any planned new content other than the Wii controls. Svennson? He has issues with that.
"If we wanted a cheap and dirty port, I could have turned around and picked any one of 50 houses and gotten it done for less and perhaps more quickly," he said, explaining they chose Ready at Dawn for their proven track record. "As I've said in prior interviews, we're getting the game up and running first. The game is enormous. If after we have everything working correctly, cleanly and as desired so as not to 'break' the amazing experience that is Okami, we will worry about potential enhancements." And as for the reputation of releasing cheap and dirty ports, Svensson doesn't think it's deserved:
"Given that the only port we've done to date was [Resident Evil 4], which has a 90+ gamerankings score and provided AMAZING value for the platform, has this really been Capcom's modus operendi such that this allegation should be leveled at us? Zack & Wiki is getting better reviews than just about anything you'll see this year on Wii, except possibly [Super Mario Galaxy]. Shovelware is not what we do."
على حسب كلام Svennson بعد ما ينتهون من اللعبة راح يفكرون بإضافات extras للعبة، اعتقد هذا اكثر من ممتاز.