NSider
Contributing Editor
UPDATE 1: Other then controls their aren’t any significant differences between the GCN and Wii versions of Twilight Princess.UPDATE 2: Nintendo Power responds to PS3 controller says it’s not a big deal, the PS3 controller is not as sophisticated as the Wii-mote and it doesn’t appear that many PS3 games will use the technology. They also said “Sony obviously felt that Nintendo was onto something, and the decision to include such a feature in the PS3 controller sort of reaffirms Nintendo’s approach”. They mentioned that the PS3 controller won’t make the type of impact in the way you play games as the Wii-mote would.UPDATE 3: Nintendo Power lists their wishlist for new Brawl characters which are Captain Olimar, Sonic, Mega Man, Viewtful Joe, Simon Belmont, Rayman, Klonoa and Bonk.UPDATE 4: Suda51 Interview Excerpt: “The market right now is very stagnant because of a lack of creativity…Wii has that same potential (as the DS) and we’re very excited about that…We’re actually working on a Wii title in collaboration with Spike (it is not Necro-Nesia)…I’m not a rich guy, so I want a console that I can actually own (laughs). This E3 is a very hard one for developers because we’re wondering which platform we should go for. If you go with Wii, you can’t create the same game for PS3. Wii is so different. There’s no more multiplatform like it used to be where you could create a game for all three platforms at once. Someone like EA might be able to do it because they have money…We’ll be making a Contact 2 for…um, a Nintendo platform to be announced.”UPDATE 5: The Wii’s first fighting game will be Dragon Ball Z: Budokai Tenkaichi 2. More supermoves will be in the game compared to only one on the E3 demo. To charge up Kamehameha attack..twist both controllers sideways…then strike your hands straight out to unleash the kind of blash that DBZ fans dream about being able to do in real life.UPDATE 6: Interview with both MP3’s director and producer. The following is an excerpt of the interview:”…because of this Phazon corruption, we’re giving the player the ability to go into that mode (hyper mode as seen in Super Metroid) at any time and become very powerful, which opens up a subset of abilities that Samus will have…while your extremely powerful for a period of time, you also have the possibility of dying…(game is more cinematic then the last two) that was very much a conscious thing that we’re doing because the system’s more powerful (than the Gamecube). It allows us to create larger environments (then the last two)…(you’ll see farther ‘distances’ visually)…(bounty hunters are in the game and are important to the story)…(Wii is) obviously a more powerful machine (than Gamecube)…visually we’ve got bloom lighting (also improved animations)…(Corruption is a launch title)…(Samus can remotely command her ship) So the ship can come in and do bombing runs or it can come in and lift really huge objects for you, or you can use it to traverse areas as a platform…(Command, Combat, Scan, X-ray visors are in the game)…(we’ll see more metroids along with seeing Chozo)…(no multiplayer, but will use WiiConnect24)…(MP3 is the last game in the Prime trilogy) we will continue expanding the (Metroid) franchise…(you can use nunchuk as a grapple beam by flicking).
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