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عاجل : سوني تغلق استديو BluePoint Games

هي غالبا قاد اوف وار.
قالوا انه مشروع غير معلن عنه لسه وما يبغوا يسربوها

I did ask if I could have the names of the projects. Both said no, and the reason is that at least one of the pitched projects is now being worked on by another studio and they do not want to be responsible for putting that info out. I followed up on why they did not get the greenlight but someone else did, and they did not know.
 
الاشياء اللي يخبيها منك
وخبيت برضوا ان بعض موظفين الاستديو سوني وظفتهم عندها ✋

مش قاعد اخبي حاجة الصدق ولا ادافع عن سوني ولا كان ذكرت الكلام اللي فوق في اول رد .. جالس اتكلم بالنقاط المثيرة للاهتمام اللي انذكرت وبس

قالوا انه مشروع غير معلن عنه لسه وما يبغوا يسربوها
اقدر اشوف برضوا انه ممكن يكون قاد اوف وار كون المشروع جديد ومايبغون يتكلمون عنه، او ممكن يكون نفس حالة قاد اوف وار كذا، ريميك يسويه الاستديو الاصلي ومايبغون استديو ثاني يتدخل فيه
 
  • أعجبني
التفاعلات: MH MD
اوك الكلام هذا يوضح اشياء كثيرة ..

- لعبة قاد اوف وار الخدماتية كانت فكرتهم وهم اللي عرضوها على سوني

- خلال عملية التطوير استوعبوا ان اختيارهم للمشروع كان خاطئ وانه مش مجالهم وفوق قدراتهم

- اجواء الاستديو كانت سلبية وكثير منهم طلع قبل الاغلاق.. يعني الاستديو كان دوومد اوريدي

نفس كلامي، الفريق كبر اللقمة ولقم.
 
سوني الحالية ما بتقدر تقدم ريميك 1:1 لجاو القديمة لأنه و لسبب ما فيه ناس عندهم إعتراض على التقديم
ما أقصد عنصر معين إباحي ما يضر حذفه لكن التقديم العام مش متوافق مع فلسفة سوني و لهذا الطريقة الوحيدة
لتقديم الريميك هو بإعادة التصور و هنا تزول حجة اي معترض على إزالة أو إضافة اي عناصر على قصة و تقديم اللعبة ..

بوجهة نظري اللعبة حتى الآن ممتازة و لا تحتاج الا تعديلات QOL بسيطة مع تجديد الرسوم .. ما له داعي تضيف مجهود
إضافي لصنع اللعبة بشكل جديد و ترفع الميزانية أضعاف و تشغل سانتا مونيكا و أنت تقدر تتربح بسرعة بريميك سهل تعطيه
لبلوبوينت
شخصيا ما امانع بالاثنين .. اشوف الاجزاء القديمة بتكون مثالية مع ريميك 1:1 مع حذف بعض الاشياء، واشوف ريميك جديد بالكامل بيكون حاجة مثيرة برضوا
 
ما عرضوا الموضوع لسوني الا لانها كانت تبغى هالنوعية من المشاريع اصلا وتوجهها ذاك الوقت وكانوا عارفين انه لو عرضوا عليهم ريميكات ما يقبلوها، سوني وافقت مباشرة بدون اي دراسة للموضوع

بالضبط .. دور سوني توقفهم عن مثل هالمغامرة مو تسمح ليهم وتورطهم وتتورط وياهم

لما كنا ننتقد التوجه للخدمات .. البعض قال انها ضرورة وانها ما بتؤثر على عمل الاستوديوهات .. النتيجة عدا hell divers البقية بيض !
 
الاشياء اللي يخبيها منك:

There had been 4 projects pitched to PlayStation to their knowledge, and these projects were not greenlit. One of them said 2 of these projects were remakes they wanted to take on, but Playstation did not believe they would be successful in the market. Both were apparently single player experiences.
شيء غريب ان سوني تفرط في الاستديو في عمل الريميكات
بعد نجاح ريميكات رزدينت ايفل كان اسهل توقع ان شركات كثيرة بتعمل هذا الشيء ربح كثير ومستوى خطورة اقل
 
تفاصيل جديدة من Detective Seeds



Bluepoint Games FINAL REPORT: From Bloodborne Remake Potential to Shuttered
**I spoke to 4 Bluepoint employees and this is THEIR STORY on timeline, dates, and codenames for projects

🔵End of 2020- Bluepoint Ships Demon's Souls and talks begin with Sony Acquisition and working on more original projects

- Sony did not think the remakes/ remasters made enough money, and some people within BP and Sony wanted to branch out
- All heard that Shadow of The Colossus remake lost money, but it was assumed it would, but Yoshida wanted to preserve the game
- Shadow of The colossus remake biggest criticism was the new face on the main character. However, Fumito Ueda wanted it to look that way and designed it
- There were conversations about doing add-on content to the remakes to help with funding into original content, and grow design department
- It was assumed in the studio that BP would be remaking Bloodborne after Demon's Souls
- Bluepoint had a design department of 1-2 people, but was not sufficient for a full project

🔴2021 - Quote "In early 2021 after Demon Souls, studio staff assumed they would work on Bloodborne, and started to prepare to, however they did not get the greenlight due to internal politics of Bloodborne involving a fragile relationship with FromSoft, Sony, and the original IP." SOURCES DO NOT THINK BLOODBORNE REMAKE WILL EVER BE MADE DUE TO POLITICS!

- Bloodborne was pulled from the table and BP had no project
- BP was assigned to help with Ragnarök support due to SMS needing some help, and a combo of other factors
- Jim Ryan was pushing live service hard and Sony had a desire to explore making God of War into an Assassin's Creed style franchise
- Franchise would explore different mythologies and characters
- BP was NOT allowed to make a game with Kratos as SMS/ Sony did not trust BP with that and it would be too expensive
- September 30th, 2021.. BluePoint is bought by Sony
- Bp is acquired and tasked with coming up with an original project in the God of War universe. The catch was they needed to stretch the content, but BP employees did not know at the time it was a live service game
- They stated "A gamble was made by convincing Sony to buy us instead of us looking for funding elsewhere"
- After the acquisition there was a culture change within Bluepoint

🔵2022 - Prototyping begins for "Demon Souls meets God of War" also called CP13

- BP staff was not told initially that the game was a live service game
- BP still had a minimal design team
- BP did not have a Game Director for this project, was promised one on loan from SMS (Santa Monica Studio) and a couple designers once Ragnarök was shipped

🔴End of 2022 - SMS Game Director and designers joined the team

- A lot of time was spent prototyping but the mesh of SMS/ BP did not go well as they were not familiar with BP's engine, fully remote work due to covid, and hiring freezes at sony
- Very soon after SMS folks arrived, BP staff learned the game they were having to make was a live service game and they needed to work with what they had
- Internal issues began to arise, and the ones on board with live service were the head shed at SMS, Sony, and BP
- It was unclear whether BP leadership believed in the project, or just doing their best to salvage morale
- About 75% of staff employees, according to sources, were against this move and pushed back against making a live service
- After deadlines were not hit, internal strife from employees, the project was canceled by Sony in early 2025

🔵2025 Bluepoint begins pitching projects to Sony

- They pitched Jak and Daxter remake, resistance remake, shadow of colossus remaster (bringing game to PS5, updating graphics, adding 4-6 new bosses, with several pulled from the original ps2 content
- Bloodborne Remake was again pitched. A small portion of the team worked on it for 2-3 months, but Sony pulled the plug. (It was never officially greenlit, but they were deep in negotiations and BP thought they would make it). 2 new IP's, and worked on some small pitches all under CP-13 folder, and then CodeName "Black Fang" CP-14 was pitched
- CodeName "Black Fang" was a ghost of Tsushima spinoff that Sony liked
- Sony gave Bluepoint 5-6 months to prototype it (until end of March 2026) to prove they could make it
- Employees felt it was going okay even though it was never officially greenlit and were on track to hit deadline
- Employees found out on February 19th that they were being shut down and project Black Fang is canceled. Studio last day is March 2nd, 2026

It is worth noting that Bluepoint did use contractors, however majority of the people stayed at the studio from Shadow until shuttering. About 40 employees have been there the entire time, with the rest being contractors. This obviously has fluctuated with retirements, deaths, and turnovers. According to all sources, people stayed at Bluepoint and wanted to continue to stay there! A sad story to such a wonderful group of talented artists!​
 
تفاصيل جديدة من Detective Seeds




أحد هذه الريميكات جاك دكستر أو resistance يتم العمل عليها من استديو اخر

قبل 4 ايام
There had been 4 projects pitched to PlayStation to their knowledge, and these projects were not greenlit. One of them said 2 of these projects were remakes they wanted to take on, but Playstation did not believe they would be successful in the market. Both were apparently single player experiences. I did ask if I could have the names of the projects. Both said no, and the reason is that at least one of the pitched projects is now being worked on by another studio
 
They pitched Jak and Daxter remake, resistance remake, shadow of colossus remaster (bringing game to PS5, updating graphics, adding 4-6 new bosses,

اخ يالقهر، أي واحد من هذي المشاريع كان شيء رائع :weary:

من قلة الفلوس يا سوني ما تمولي مشروع منهم .
 
تفاصيل جديدة من Detective Seeds




بلودبورن عاملة قلق لسوني، يبيعوا العنوان لفرومسوفتوير ويفكوا نفسهم.
معليك بتروح على مشاريع Horizon الجديدة
انتظر لما جهازهم القادم يسموه PlayHorizon 6.
 
اخ يالقهر، أي واحد من هذي المشاريع كان شيء رائع :weary:

من قلة الفلوس يا سوني ما تمولي مشروع منهم .

تمزح ؟

شادو الريميك موجود ما حرك مبيعات .. وعلى كلامهم سبب وجوده اصلا ان ueda كان يبي يحفظ اللعبه للاجيال القادمة

جاك اند دكستر ! اذا فيه بلاتفورم يسوى تستثمر فيه فهو استروبوي
ريزيستانس .. ويش بتضيف غير ؟

يعني الوحيد الممكن تقول انه خسارة بلودبورن .. اما الباقي ما اعتقد يسوون وما اعتقد اصلا ان هالتسريبات سليمة .. يقول لك اشتغلوا على بلودبورن بدون ما يحصلوا موافقة !

حتى قصة انضمام مخرج العاب او فريق تخصصي رفيع من سانتامونيكا ما سمعنا فيها

كلام الشخص السابق احسه اكثر منطقية
 
توني مشغل ريميك ديمونز سولز ولعبت شوي .. ياخي والله حرام عليهم 🙁 الى هذه اللحظة وانا كرتي 5080 عالبي سي ولعبت العاب مبهرة جرافيكسيا .. لا زلت أنبهر من ريميك ديمونز سولز والجرافيكس والثبات على 60 فريم بشكل جبار.

يا خسارة بلوبوينت.
 
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