Indeed, I've been speaking to AA and indie developers over the past weeks who are still very skeptical of Xbox Game Pass, and the impact it's having on the platform. Indie developers increasingly don't see an opportunity to make money on Xbox, in situations where they haven't been approved for Xbox Game Pass inclusion for whatever reason. Microsoft keeps Xbox Game Pass heavily curated, and as more of its own games hit the service like Hi-Fi Rush, Redfall, and the upcoming Starfield, the opportunity for visibility even for smaller devs is shrinking. I have a feeling Microsoft already knows this, and pins hope on growing the audience to the point where they can bring eyeballs to as many niches as possible in a Netflix-like way. But Xbox Game Pass can't grow like Netflix without a Netflix-like volume of addressable endpoints. And that is a huge problem.