تابع الفيديو أدناه لترى كيفية تثبيت موقعنا كتطبيق ويب على شاشتك الرئيسية.
ملاحظة: هذه الميزة قد لا تكون متاحة في بعض المتصفحات.
لول توقعت شيء أفضل طلعت نفس الي تسربت أول بفيديو تفضلوا جميعاً http://www.true-gaming.net/home/11812
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يارجال هدي علينا شوي ، ودي اصير صديقك الحين هههههههههههههههههه .
جوك بطل انت .
Faster than Modern Warfare, more explosive than Killzone
Vanquish has that Bayonetta thing going on: you watch someone play and it's a bewildering display of lights, colours, and sounds. Your eyes can't take it all in and your brain can't anticipate what will happen next. It's an assault on your senses like no other third-person shooter before it, but pick up the controller and it all makes sense.
Vanquish is the resounding answer to anyone who doubts whether Japan has what it takes to compete with western game studios this generation. The best developers on Earth are still working for Japanese studios and they're still doing things differently. Bayonetta dragged a last-generation concept into this generation and Vanquish drags a current generation idea into the next generation. The future of third-person shooters is Gears of War on rocket-powered roller skates - faster, harder, more intense, and more mental than anything which could have ever come from the mind of anyone not named Shinji Mikami.