واحد بيستقل ويطلع من شركته المليونية والله اعلم وش ظروفه؟ وش غصبوه يشتغل عليه؟
بالمقابل تي جي الشركة ابخص هو الخسران راحت عليه
تماشي راسمالي عجيب مع الطرف الاقوى
طلعت مقابلات اليوم معه، وكلامه ببساطة انه يبغى يشتغل براحته على شيء جديد لانه العمر قصير وتطوير العاب AAA ياخذ زمن طويل وهو وصل الخمسينات وما عنده وقت يضيعه على ذا، حتى لو يبغى يسوي دمك جديدة او دوغما جديدة لكن لازم يوازن بين رغباته وواقعه وقرر انه عنوان جديد خاص به له الاولوية على انه ينجبر يشتغل على دمك٦ و دمك٧
This is the first time you’ve held an interview since leaving Capcom. So, why did you decide it was the right time to leave, after 30 years?
For me, based on my age, this is my last chance. The gaming industry has decreased the number of AAA releases, and I was asked to create a new AAA [by Lightspeed]. I’m not young anymore, so more than “now it’s the right moment,” it’s more like, “this is my last chance” to challenge myself.
For Capcom, creating Devil May Cry and Dragon’s Dogma sequels is always going to be the top priority, and keeping in mind that making a game takes 4 to 5 years, this might be my last big opportunity.
So basically, you didn’t want to spend your remaining years making Devil May Cry and Dragon’s Dogma?
Yes, that’s it. Before you realized you are working on making the Devil May Cry 6 or 7. It’s not like I don’t want to make them, I do, but it’s hard to balance the time it takes with the personal satisfaction of making them, and with Devil May Cry 5 and Dragon’s Dogma 2, I already did what I wanted to make.
At which point exactly did you decide you wanted to leave Capcom?
I held several talks while I was working on Dragon Dogma 2, but at that time, I didn’t even think of leaving while making the game. I wanted to finish it and after release, there still was some work to do, so I decided to go to the new studio once I was done with all of that.