تابع الفيديو أدناه لترى كيفية تثبيت موقعنا كتطبيق ويب على شاشتك الرئيسية.
ملاحظة: هذه الميزة قد لا تكون متاحة في بعض المتصفحات.
Tomb raider قال:هل هي بورت ؟؟ ولا جزء غير عن الباقي؟
لول .. اتفه شي لمن تمشي بالحارات الفلسطينية تسمع واحد حاط art الرياضية ولا قناة الجزيرة يتسمع اخبار العراق خخخ ... شي عجيبFinal Fantasy 7 قال:ايه ذكرتني روبسو في ذلك المرحلة .. و لا لما يحطون لك مسلمين يصلون في الشوارع و أول ما يسمعون صوت يفزون من صلاتهم و يقطعونها بطريقة تنرفز شوي -_-
و آخر المرحلة نذبح المسكينة دليله
Ubisoft reveals the first information concerning Tom Clancy' S: Splinter Cell Essentials planned for this year on PSP. It would act thus of a new episode of the series, and not of a simple remake, which will propose to us to include/understand the origins of the Fisher agent, and will make by the same occasion light on certain hidden aspects of next Tom Clancy' S Splinter Cell: Double Agent envisaged on consoles of living room. Dimensioned gameplay, one will find the indicators of visibility and noise relative to Sam Fisher, but also a new optimized gauge indicating to the hero the noises that make the enemies in the neighbourhoods, a very interesting functionality which was added to make it possible to the player to play under good conditions with its portable console even if sound quality is degraded. The player will have to also know to manage the physical state of Sam Fisher, it will be necessary for him indeed well to proportion his movements and to superimpose two sights to obtain a precise shooting, thing which appears more difficult when our hero is wounded. The only black spot of the play would be the system of camera which is announced for the moment like completely manual. Tom Clancy' S: Splinter Cell Essentials should propose several multijoueurs modes of which a mode 'One vs one' in Wi-Fi. To follow.