Humam
True Gamer
صراحة هذا الجيل أنا عانيت جدا من ألعاب المصارعة .. كلها سيئة .. ولا واحدة تقدر تقول إنها لعبة تقدر تلعب فيها بكل استمتاع .. سلسلة سماك داون كل جزء كان يدحدر أكثر .. ومن العام قبل الماضي انا غسلت يدي من جميع العاب المصارعة .. لكن يبدو IGN له كلام ثاني هذي المرة ..
هذا تقييم سماك داون فيرسس راو 2006 للبلاي ستيشن 2:
IGN وفي موجة التقييمات الشديدة الذي يعتريه يعطي لعبة مصارعة 9.2 !! والله اشوفه تقييم جدا عالي.. بنجرب اللعبة وأمرنا لله.
http://ps2.ign.com/articles/664/664472p4.html
هذا تقييم سماك داون فيرسس راو 2006 للبلاي ستيشن 2:
9.0 Presentation
This is wrestling done right. Post-match celebrations, an excellent recreation of WWE programming, and some of the accurate ring walks around. THQ spared no expense this year.
9.0 Graphics
A higher polygon count, true 3D crowds, motion-captured animations, and dead-on facial recreations make for the best looking SmackDown ever (there are still collision problems, though).
7.5 Sound
The voice-overs this year are huge improvements compared to last time and the selection of music is more varied. Announcer commentary, on the other hand, is really, really bad.
8.5 Gameplay
Imagine the familiar SmackDown mechanics but add the strategy of a real momentum and stamina systems, while refining just about every other aspect of the game. That's SVR 2006.
9.5 Lasting Appeal
A much-improved online feature, the General Manager mode, a cinematic season option, a huge array of customizable segments, tons of bonus unlockables, and dozens of matches. 'Nuff said
OVERALL
9.2
Outstanding
Closing Comments
What makes WWE SmackDown vs. RAW 2006 such fantastic fun to play is its total accessibility. While everyone may not care for the Buried Alive match or Fulfill Your Fantasy, they can always retreat to GM Mode or defend one of their titles instead. If those options still don't tickletheir fancy, they can always just make someone with the excellent create-a-character feature, or drop into an impromptu Season, or simply engage in an old favorite like Hell in a Cell. What's more is that the gameplay has made another noticeable step forward with its strong stamina and momentum systems and the adjustments to the rest of the gameplay are just as effective. And while I'll be the first to admit that the series could still work on its list of recurring problems, there's no other wrestling game since No Mercy that offers this much replay, value, or depth. Kudos to Yuke's and THQ for a job well done
IGN وفي موجة التقييمات الشديدة الذي يعتريه يعطي لعبة مصارعة 9.2 !! والله اشوفه تقييم جدا عالي.. بنجرب اللعبة وأمرنا لله.
http://ps2.ign.com/articles/664/664472p4.html