squall leonhart
True Gamer
With the occasion of conference J.P. Morgan technology, Marv Burkett of NVIDIA gave some details concerning graphic chip RSX of future PlayStation 3 which will profit from a very different architecture compared to what one currently finds on PC. Thus, the person in charge affirms that the RSX is always under development, no specimen is available for the moment and will be it only to nearest Christmas, manufacture should begin before September, to prepare the launching of the machine envisaged during next spring. NVIDIA is currently given the responsability to conceive and to produce the processor, thereafter the production of the component will be entirely dealt with by Sony which will buy technology, NVIDIA will not be then more any responsible related to this activity. Does a question come immediately to mind, which was then the GPU used at the time of the press conference of Sony during E3 which presented several technical demonstrations of the console, the RSX not being yet available? Burkett declares that another component to come High-End Desktop in SLI Mode signed NVIDIA of lower capacity was used for the demonstrations of plays. To follow.
اولا معذره لان الخبر مترجم من فرنسي لانجليزي عشان كذا ممكن رح تلقوا كلام مو مفهوم
الملخص:
- Marv Burkett من NVIDIA يقول ان RSX تتميز بهندسه مختلفه عن كروت الجرافكس الحاليه لل pc و هذا سيعطيها ميزه هائله عن الخصوم.
- الRSX لازلت تحت التطوير و التحسين الى الان ولن تدخل خط الانتاج الا في سبتمبر القادم.
- وضح Burkett ان الشريحه التي استعملت عرض العاب e3 ليست الRSX و لكنها شريحه بقدرات اقل بكثير منها.
و شكرا...