NSider
Contributing Editor
http://www.eurogamer.net/article.php?article_id=81578
يقولون أنهم جربوا كل العوالم الـ6، وذكروها في الصفحة الثانية من الانطباعات (يعني سبويلر في الصفحة الثانية).
اقتباسات:
عن فريق التطوير:
لول انطباعات إيجابية جداً، لكن أحس فيها شوية مبالغة. شي غريب من يوروجيمر!
بانتظار نوفمبر 12..
يقولون أنهم جربوا كل العوالم الـ6، وذكروها في الصفحة الثانية من الانطباعات (يعني سبويلر في الصفحة الثانية).
اقتباسات:
عن فريق التطوير:
الجرافيكس:It's no coincidence that Galaxy is the first major Mario title ever to be made outside of Nintendo's Kyoto HQ. It's being developed by the team in Tokyo that made the brilliant, bongo-controlled Donkey Kong's Jungle Beat. Letting go was a brave move on Miyamoto's part, but it looks like it's paying off, because the six stages of Galaxy we played were pure bliss.
الصوت:It's drop-dead gorgeous, for starters. This is not just the best-looking Wii title by miles, it's one of the best-looking games in the world full stop, HD or no HD. It's as smooth and shiny as silk, the colours are unbelievably vibrant, it's smothered in lustrous effects, and you feel like you can reach out and touch its chunky, cute and tactile designs. Super Mario Galaxy makes most hi-def games look about as solid and convincing as photographs pasted onto empty cereal packets.
تصميم المراحل والكاميرا:The sound is superb too: a riot of bright tinkles, radiophonic zings and zaps, and electro-funk remixes of vintage Mario tunes.
حجم اللعبة:Everything has its own gravity, and you never know which way is up, but somehow - we're really not sure how - you always know when you'll stick, and when you'll fall off into space. The camera is mostly automatic (sometimes allowing basic d-pad control), and flawless. In true Mario style, it's all impossible and surreal, but it also makes a weird, instinctive kind of sense. You're only confused when the game wants you to be, which is often: when pipes pop Mario round the other side of a micro-world in a flash, or when you're misled by his reflection, apparently running around the inside of a glass sphere. You'll find yourself involuntarily laughing out loud at the mischievous tricks Mario Galaxy constantly plays with your perceptions.
صعوبة ومتعة اللعبة:There will be 40 levels, 120 stars to collect and six themed areas; we did one star in each of six galaxies.
required you to time jumps across fast-moving platforms with geometric cutouts, and it was fiendishly hard in a very old-fashioned way. It was the exception: for the most part, Mario Galaxy seems effortless and easy, centered much more on the sheer sensory pleasure of play than on setting taxing tests of skill.Cookie Factory
When Shigeru Miyamoto suggested this week that games should be fun, it was easy to snigger and accuse him of stating the obvious. But Super Mario Galaxy proves his point to perfection: it's amazingly, dizzyingly, idiotically fun, in a way few games are these days. We're not going to call it a classic Mario yet - we simply haven't seen enough of the game to make that call, and it will certainly be difficult to keep it both accessible and rewarding all the way through. But we are going to predict that it will plaster millions of big smiles on millions of faces come November, and that, if nothing else, makes it a worthy successor and a half.
لول انطباعات إيجابية جداً، لكن أحس فيها شوية مبالغة. شي غريب من يوروجيمر!
بانتظار نوفمبر 12..