And so Folklore turns out to be one part boring adventure game, one part underdeveloped collect-em up, and one part standard dungeon crawl. The only aspect of the game that rises above the mundane is its technical polish and the vibrant creativity with which its imaginary worlds have been created - the vivid luminescence of the Fairy World, or the scratchy, Ian Miller-esque authenticity of the War World for example. Apart from that, it's totally average (and in case you're thinking of importing: if you don't read kanji you'll need a translator or to wait for the US/UK version, because the occasional - impressive - cut-scenes are the only bits in English).
أنا ملاحظ أن محد كلف نفسه يقرا المراجعة وبس طالع في التقييم.. :\
التقييم شكله نازل أكثر من اللازم شوي لكنه justified، والتقييمات اليابانية ما ينوخذ فيها في الألعاب هذي عادة.