Old Hunter
True Gamer
Mark Cerny, the Lead Architect (not to mention a talented Game Designer in his own right) of the PlayStation 4, is reprising his role for the presumably called PlayStation 5. Cerny unveiled some key aspects of the next-generation console, such as the eight-core Zen 2 (7nm) based CPU and the Navi based GPU, as well as hardware support for raytracing and 3D audio. The only demonstration he gave to the Wired interviewer showcased the devkit’s impressively fast loading times, with Marvel’s Spider-Man loading in 0.5 seconds instead of the 15 you’d have to normally wait on a PlayStation 4 Pro. At the time, Cerny explained Sony equipped the next-generation PlayStation console with a ‘specialized’ SSD.
"An ultra-high-speed SSD is the key to our next generation. Our vision is to make loading screens a thing of the past, enabling creators to build new and unique gameplay experiences"
كمثال بسيط طرحوه، هو ان لعبة سبايدر مان على البلاي ٤ برو كان وقت اللودنق ١٥ ثانيه، لكن مع الجيل القادم راح يكون ٠.٥ ثانيه.
شي ممتاز، اوقات الانتظار ممله احيانا، خصوصا في لعبة تموت فيها واجد .. ما اقصد سيكيرو ابدا.