Nintendo
TG editor-in-chief
من تطوير فريق GRIN (مطور لعبة بايونيك كوماندو المضروبه)
http://www.destructoid.com/rumor-grin-s-unreleased-title-a-final-fantasy-game-what--145038.phtml
الفريق قبل لايقفل الشباب اللي فيه حطوا سيرتهم الذاتيه بحثا عن وظائف جديده ومنها:
صور وارتوك المشروع
بعد ذا الخبر راح ابصم بالعشره انه ايدوس راح يطوروا مشروع لعبة فاينل فانتسي قادم.
Our sources had indicated to us last week that one of the publishers in question was, surprisingly, Square Enix. In fact, the publisher is said to have owed GRIN payments upwards of a few million dollars. The project? An action title based in the world of Final Fantasy -- more specifically, Final Fantasy XII. Hard to believe, right?
http://www.destructoid.com/rumor-grin-s-unreleased-title-a-final-fantasy-game-what--145038.phtml
الفريق قبل لايقفل الشباب اللي فيه حطوا سيرتهم الذاتيه بحثا عن وظائف جديده ومنها:
Tomislav Spajic’s Experience
*
Environment/3D Artist
Grin
(Privately Held; Computer Games industry)
March 2006 — August 2009 (3 years 6 months)
I worked at Grin as a Environment/3D artist, modeling and texturing.
I worked on Bionic Commando, Terminator and a unannounced Final Fantasy project.
Erik Lindqvist’s Experience
*
Lead Technical Artist
Grin
(Privately Held; Computer Games industry)
November 2008 — August 2009 (10 months)
During 2009 I've been working on the preproduction for an unannounced, and now canceled project with the production name "Fortress" for Square Enix. It mainly included documentation and design of new game play systems and art production guidelines as well as research into how to solve the graphical scenes presented in the game design document.
صور وارتوك المشروع
بعد ذا الخبر راح ابصم بالعشره انه ايدوس راح يطوروا مشروع لعبة فاينل فانتسي قادم.