hits counter

انطباعات لعبة Duck Hunt من IGN

Nintendo

TG editor-in-chief
May 10, 2006 - With over 20 games playable at Nintendo's booth, we've got our hands full at what has turned out to be a huge first day for the Big N, and an even bigger day for Wii. The booth is amazingly crowded, the attendees seem to be loving what they see, and the overall vibe is definitely in Nintendo's favor. Whether you're a fan of the Wii's play style or not, it's irrelevant; everyone is making their way to the Wii demos. While there are a ton of great games to check out on the showroom floor, Nintendo was a bit misleading when they claimed that "27 games will be playable on the showroom floor tomorrow." True, there are 27 demos running on the Wii hardware, but not all of them should really be considered true "games" yet. In fact, we were a bit let down to see that one of our most secretly anticipated games in the booth, Duck Hunt, was actually just a point-and-click demo with the simple name of "Shooting Demo."

duck-hunt-20060510033655900.jpg


Some of the classic gameplay could be seen in the small showcase, but the overall feel is far too simplistic to start pre-orders yet. The shooting demo is one of the first kiosks players will see on their tour of the booth, and it is set up to introduce basic Wii gameplay fundamentals. Two players can play at the same time, each controlling a stand-alone Wii-mote in the standard pointing position. Rather than playing like a traditional light gun game, players actually move around a small cursor on the screen. The controls aren't calibrated at a precise one-to-one ratio, so the cursors actually move faster than the players hands do. The control feels more like playing Point Blank with a controller than a true light gun conversion, but again, this is simply a introductory demo.

The demo is set up over an animating field that is very basic, teamed with an equally simple animating skybox as the background. Aside from the small environment, the game's HUD consists of two different score counters, one for each player. From there, a few different targets will appear on-screen, and both players will compete to see who can shoot them first. Targets consist of UFOs, ducks, clay pigeons and traditional circle target boards. Each target moves in a specific way, though the overall gameplay is the same in each scenario. Move the cursor to the desired place, fire, repeat. There was no indication that Duck Hunt will actually be a full title, nor any details on whether or not we'll see this as a light gun demo. In fact, no demo at the Nintendo booth was using the Wii-mote as a light gun yet, as even menu items are selected via cursor and not by firing directly at the screen.

We'll have more information on the Duck Hunt demo as it becomes available, and we'll be sure to keep our eyes open for light gun interaction on the showroom floor. Keep checking back at IGN-Wii for more details.

اللعبه الى الان مجرد ديمو ومش مؤكد انها بتكون لعبة كامله :)
 

fnh

True Gamer
اللعبه بترجع لنا الذكريات

ذكريات المسدس همم ان شاء الله تكون على الاقل في ديسك تجريبي

يجي مع الويي لو ما كانت لعبه لاني ابغى العبها مره ثانيه ^^
 

Alucard

Hardcore Gamer
ما متوفرة صور لها ؟
 

Nintendo

TG editor-in-chief
صوره وحده موجوجه بالموضوع :)
 

The Sinner

عضو سابق في فريق العمل
ما اظن انهم اصلا بيسون لعبة كاملة لها ممكن مع مجموعة الاعاب زي العاب السبورت
 

fnh

True Gamer
The Sinner قال:
ما اظن انهم اصلا بيسون لعبة كاملة لها ممكن مع مجموعة الاعاب زي العاب السبورت
او يمكن تنزلها عن طريق الفيرشوال كونسول :)
 

The Sinner

عضو سابق في فريق العمل
بعد فكرة ممكنة واظنها احسن
 
أعلى