I left feeling optimistic about this whole Labo thing. I’d already gone in with a similar sentiment, but with some skepticism that was largely allayed thanks to actually getting to try it.
Labo users are going to spend a lot of time folding cardboard.
The construction part of Labo is excellent.
There are a lot of clever little touches.
The fishing experience is ingenious.
The Labo builds are games.
The robot game is a big question mark.
My deskmate and I had our RC Cars constructed within 15 minutes, and we finished them off by sliding on our Joy-cons. I was honestly surprised by just how well they fit into a few cardboard slots.
We were still able to finish the piece properly, without precise instructions from the app, since we started to understand Nintendo's folding logic. (referring to the fishing rod)
I had more fun with the Piano Toy-con, which turns the Switch into a portable synthesizer for kids. Each of its keys were surprisingly responsive, and it had no problem registering multiple notes when I was jamming down with all ten fingers.
Three quick observations after devoting most of my day to the cardboard kits.
- The “Toy Con” creations are surprisingly and impressively complex and responsive.
- The advanced ones take a while to build, even for a mature (okay, “mature”) adult with fully developed motor skills.
- For all their complexities, they’re still cardboard and should be treated as such.
The company also unveiled Toy Con Garage at today’s event — another compelling dimension to the Labo experience. I detailed it a bit more here, but essentially it gives players a way to customize the experience through a simple software interface. In the examples Nintendo showed us at the event, they were using the fishing rod to control the RC car. The company had also built an electric guitar out of customized cardboard pieces, built on top of the piano software.
The most surprising aspect of Nintendo Labo, however, is just how well it all works. It's difficult to appreciate the sheer ingenuity behind the project without experiencing it firsthand, but assembling your own Toy-Cons--which are actually quite intricate constructions that can take upwards of several hours to put together--fills you with a sense of accomplishment, and then seeing that object you created work with the Switch in a variety of clever ways feels like magic. The fact that you can fold a piece of cardboard into the shape of a car and drive it across a table simply by attaching your Joy-Cons to it almost beggars belief, and the moment you discover that makeshift RC car also uses the Joy-Con's IR camera to stream a night vision and infrared view of where it's heading opens your eyes to the seemingly endless possibilities Labo affords.
The Toy-Con also comes with an accompanying cardboard visor; when lowered over your eyes, the on-screen display instantly shifts to a first-person perspective. As impressive as this is, however, the corresponding Robot mini-game was perhaps the least enjoyable of the entire lineup. Maneuvering your robot about the city felt cumbersome, and your objective simply amounted to breaking as many objects as you could within the time limit.
دعايات ننتندو لابو فاليابان
ليش محد لين الحين ذكر إنه عنوان الموضوع غلط..
يب هذي الحقيقة المرة بالنسبة للنينتندو لابو، انتبه لا تخليهم يدرون مثل اللي صار في نهاية نير أوتوماتا. هذي الحقيقة لازم تبقى مجهولة عن النينتندو لابو وخلي الملف Confidential بلفل SSS. :emoji_laughing:هذي كراتين الوي يو الزايدة ، قرروا يعيدوا استخدامها بطريقة احسن لول