HAL-9000
TG news editor
EA may have considered Dead Space and Mirror’s Edge financial underachievers over the holidays, but senior VP Patrick Söderlund feels that over the course the games’ lifetime, each will be considered a success.
“I think if you analyze games like Dead Space and Mirror’s Edge for their lifetime performance, I bet you’ll find them to be seen as successful,” he said.
“They’re both new IPs; it’s hard to break new ground with new IPs, especially in that Q3 window, when you have games like Gears of War 2, Call of Duty 5, and a bunch of other really strong products with a 2, or 3, or 4, or 5 on it.
“So, I think that we could have done a better job as far as ship timing on, probably, both of those.”
As far as Dead Space is concerned, he felt that it did well during its release quarter and he thinks it’s “an awesome game”.
He admitted that Mirror’s Edge was not “perfect,” and says that EA plans to address those issues with “future versions”.
ويشوف إن Dead Space كانت لعبة رائعة. وMirror’s Edge ماكانت ناجحة, وإنهم يخططوا إنهم يعالجوا اخطائهم في مشروعهم القادم للعبة.
اوكي. لو نشوف مجموع مبيعات Dead Space إلى شهر يناير في امريكا راح نلاقي إنها باعت أكثر من نص مليون. طبعا هاذي مبيعات النسختين. برأيي أشوف إنها مبيعات جيدة إلى حد ما. لإن زي ماقال اللعبة تعتبر عنوان جديد في السوق. بس تعتبر قليلة في مقدار الجهد اللي بذله فريق اللعبة.
ومجموع مبيعات Mirror’s Edge الى شهر يناير للنسختين أكثر من 30 ألف. أشوفه رقم حلو للعبة شبه فلوب