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الكشف عن GTA IV الليلة -- العرض في رد #119

Tomb raider

True Gamer
رأيي في العرض ,,,, تحطيم ,, توقعت شي اكبر من كذا

الله يصبرنا =_=

تعديل : هههههه ما ينفع نكتب على صورة البطل : لما أدخل .... أبدخل:yuck:؟
لول استأذن من صاحب الجمله مونستر !
 

king zell

Network Director
Administrator
صراحة العرض عجبني.. و لو إني مليت من السلسلة مع سان اندرياس الا إن هذا الجزء يمكن يرجع لي شوي من الحماس لها :smile:
 

MALDINI

True Gamer
شباب ... أهوا جم عرض نازل ؟؟؟ لانى بس شفت عرض واحد وهو هذا

http://ikbis.com/Khalid-S/shot/17204


أما MALDINI حاطط صور مو موجوده بالعرض ... ؟؟

لا كلها موجوده ..
بس لان اللي حاطها مسوي زووووم كبير عليها وصارت غريبه شوي ..
شباب السياره الزرقا ناظروها زين وهي تمشي احس انه المقعد الثاني فيه واحد يتحرك فجأه بعدين يختفي :yuck:

اما هذي الصوره :laughing:

bigfoot2fr8.jpg


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Hwoarang

True Gamer
حلو العرض

البطل شكله أوكي بس يظل أتوقع يكون بامكانك تغير قصة شعرة وجسمه وتخليه كوول اذا تريد

جنسيته مممم
لاتيني أتوقع
 

Isaac

Executive Member


شباب السياره الزرقا ناظروها زين وهي تمشي احس انه المقعد الثاني فيه واحد يتحرك فجأه بعدين يختفي :yuck:

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شدعوة مالديني ... هذه يد اللي قاعد يسوق رفعها علشان يحيي الشلة اللي بالشارع .. :roll:
 

CyberMaster

True Gamer
لول فعلاً طلعت يده بس ياهي اصابعه غبيه بشكل طالعه كنها اذان كلب :)
 

MALDINI

True Gamer
شدعوة مالديني ... هذه يد اللي قاعد يسوق رفعها علشان يحيي الشلة اللي بالشارع .. :roll:


اوبس :gasp:

مالاحظتها مره :normal:
بس حركه حلوه يعني مهتمين حتى بأدق التفاصيل ..

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DeViL MiNd

Banned
" إي كيلل بيبول .. إي سموق بيبول "

ان اقول 100% البطل كوبي !
 

Suzuki Yu

True Gamer
الرسوميات قوية واستخدموا فيها لاول مرة أسلوب رسوم واقعية أكثر بس البطل شكله -___-
 

ASWD

True Gamer
اووه اخيرا نزل العرض.جاري التنزيل

شكرا خالد

تحرير:

والله البيأة شكلها مرة رايق حلوة..واذا الشكل النهائي للعبة بيكون بهذ المستوى انا راضي تمام الرضا..لعبة مفتوحة بشكل كامل*تقريبا* ورسم كذا ما اطلب اكثر..ممكن الشي اللي ممكن يحبط هو اشكال المارة بالشارع..شكل البطل هممم يركب على مفهوم لعبة مثل هذي
 

MALDINI

True Gamer
"A man in a sporty blue car fixes his mirror"


لووووووووووووووووووووووووووول :laugh: :laugh:
ياخي عليهم حركات :smile:

الرابط الثاني مظبوووط ياعمي :::wink:::
تحليل صح ...

تعديل:
عجبني التعليق على تمثال الحريه

The Statue of Liberty. Notice that we do not see the front of the statue. I bet there are certain things written on the book she holds that aren't there in real life!

احس انه مكتوب شي الييييييم :yuck:

وواحد ثاني

a cop can be seen drinking on the job

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التعديل الأخير:

Mista Koo

Creative Director
همممم.... حلو؟

أتمنى يقللون من بيئة الـGangsters-Ghetto لأننا طفشنا منها -___-"

 

Nintendo

TG editor-in-chief
سكانات اللعبه من مجلة جيم انفورمر ( نفس التريلر فماراح افتح موضوع جديد)

http/pix.nofrag.com/88/ae/666aa4149b80c88359802aaab574.jpg
http/pix.nofrag.com/b0/f0/5994fdc05db69ed08627f50c1166.jpg
http/pix.nofrag.com/56/0a/1a9d6c98d9e98a31eaf296b31106.jpg
 

ASWD

True Gamer
معلومات جديدة من جيم انفورمر

-Lead character's name is Niko Bellic, and he's believed to be Croatian or Serbian.
-Multiplayer is be announced at some point in the future.

-Players can use a mobile to call your contacts.
-Sorry, but there are no planes as the game takes place in one city only.
-You'll have more choice than in previous games, though you will still be taking orders from people.
-The story is said to unfold in many different ways giving you more choice and control over the outcome.
-The structure of the storyline is said to be "quite different" to previous games.

اذا البطل يعتقد ان جذوره من كرواتية او صربيا

والملتي بلاير لوووووووووول شكله بيكون حماس بقوة*عصابة ترو جيمينج*:kiss:

خسارة مافيه طائرات هالمرة+حلوة فكرت النقال

http://www.computerandvideogames.com/article.php?id=161693
 

CyberMaster

True Gamer
S5030123.jpg


ملف صور من المجله مصور بكميرا جوال (وضوح يشمي الحال حاليا)

http://www.ruthlesstoonimation.com/dl.zip

وهذي معلومات مفرغه من المقال
The new Liberty City is a bustling metropolis that is dense on the streets and intimidating vertically. Many of New York City's iconic sights find new homes here, and may look striklingly similar, but are twisted to fit into the Grand Theft Auto world. The MetLife building now bears the name Getalife, the Statue of Liberty is now the Statue of Happiness, and DUMBO (Down Under the Manhattan Bridge Overpass) is called BOABO (Beneath the Offramp of the Algonquin Bridge Overpass).

"We live here," notes the game's vice president of creative Dan Houser. "We've been here for a number of years. Even the guys in Scotland spend lots of time here with us. It was an environment we felt had never been done to the level we were envisioning it in a video game. From looking at all of the locations, this was the one that really stood out to us, and really had that impact. It has all of these iconic things that you couldn't put into a game before."

Within Grand Theft Auto IV, Rockstar North has recreated four of the five boroughs that make up New York City, as well as a section of New Jersey. It's a smaller geographical mass than San Andreas, but not an inch of this world is wasted or dedicated to vast stretches of country or desert. It's a tightly packed metropolis that captures the eye with its decades of world-class architecture, sun-blocking towers, and extraordinary walks of life. In the GTA universe, Brooklyn has been transformed to Broker, Manhattan has mutated into Algonquin, Queens is now Dukes, The Bronx is Bohan, and New Jersey has become Alderney.

The city is brought to life with an amazing level of realism. Sunlight glistens beautifully off of glasswork, illuminates the intricate detailing of century old brick, and even reveals just how realistic an ordinary bag of trash can look. As the sun begins to set, the city takes on a whole different appearance. Buildings that were once eye-popping attractions slowly become ominous obelisks. As any New Yorker will tell you, there's a big difference between New York during the day and New York at night. Liberty City will perfectly capture that quality.

Even the texturing of the Algonquin streets, which are filled with crater-like potholes and occasional glimpses of the brick used in a world gone by, are greatly vained in design and something that you can't tear your eye from. The visula makeup of the city "was something we could capture real well and really understand the minute aspects of its personality," adds Houser. "Trying to put that into a video game is something that we think is unique to the video game medium. It was a way that, we could capture some aspects of the experience of living here that you couldn't put into a film, you couldn't put into a TV show, and you couldn't put into a book - because you are actually wandering about and meeting some of the freaks that you meet on the streets here. And that's what it's all about - meeting the same kind of freaks you'd meet on the streets, the angry yuppies you'd met there. A big part of New York life is walking around the streets and meeting lunatics. That's something that we definitely tried to put into the game. We are trying to give it that life and difference between the neighborhoods and the difference between the kinds of people. We are trying to capture the Capital of the World aspect of New York. There are lots of non-American characters in the game."

One of these foreigners is Niko Bellic. His home is in Eastern Europe, and he likely may never have traveled to Liberty City if it wasn't for his cousin Roman. With ife not working out in the homeland, "Bellic turns up in Liberty City because he's been receiving e-mails from his cousin Roman, that read like: 'I live this amazing life, it's the American Dream come true. I have two women. I have four hot tubs. I have fifteen sports cars," Houser elaborates. "And [Bellic] believes it." His bid to flee his past for what he thought would be the greener pastures of America couldn't be any further from the truth. Roman has been lying to him. He isn't rich. He isn't popular. And he's actually in a load of trouble. He lied to his cousin to hide his own failures in life.

While he may make you contemplate strangling your own flesh and blood, Roman is the only person that you know in America. He serves as one of your main friends, motivations, and connections at the start of the game. Unlike San Andreas, players won't get a chance to see Bellic in his homeland. You will see his life unfold from the moment he steps into Liberty City.

All of the screenshots seen in the article were taken on an Xbox 360 debug unit, but are not representative of the final quality of the graphics. In the coming months, the game will only look better.
 

Hwoarang

True Gamer
السكانات اللي فوق ما تطلع معي
بس اتوقع هم نفس ذول !



 

Mesharey

True Gamer
التعديل الأخير:

CyberMaster

True Gamer
Mesharey
مشكور
بس ماش مافي فايده مايحمل حاجبين حتى التركر حق التنزيل موب الموقع وبس
 

CyberMaster

True Gamer
Full Summary of the Preview

  • The protagonist's name is Niko Bellic - an Eastern European immigrant who has come
  • to Liberty City to live the "American Dream." The game is set in Liberty City in 2007, but it is bigger than the Liberty City we saw in GTA III.

  • The GTA 4 equivalent of the Statue of Liberty is called the Statue of Happiness, and DUMBO (Down Under the Manhattan Bridge Overpass) is known as BOABO (Beneath the Offramp of the Algonquin Bridge Overpass).

  • In Grand Theft Auto IV, Rockstar have recreated 4 of the 5 boroughs in New York, as well as part of New Jersey. Broker is the GTA IV equivalent of Brooklyn, Manhattan is now called Algonquin, Queens is now Dukes, the Bronx is Bohan, and New Jersey is Alderney. The map is smaller than San Andreas, but considerably more detailed. No countryside or desert, we are led to believe.

  • Pedestrians are far more realistic in GTAIV than in previous GTA games - they sit on benches, smoke cigarettes, read books and generally act like any real pedestrian would in the middle of a street.

  • The screenshots in the preview are not representative of the final quality of the graphics, Rockstar insist. The game will only look better as the release draws closer..

  • Niko was persuaded to move to Liberty City by his cousin Roman, who claimed to be living a wonderful life there with two beautiful women, fifteen sports cars, and lots of money etc, but he was infact telling a lie in order to hide his own failures. Roman is the only person you know in Liberty City at the beginning of the game, and he becomes one of your major connections at the start. Niko is a tough character whereas Roman is friendly. Roman is heavily in debt and a lot of people are after him - he needs Niko's support. They are constantly bickering.

  • The demo (which was played on Xbox 360) begins with Bellic standing inside of the taxi depot, which Roman operates in the borough of Broker in a converted industrial garage. Roman works at a cluttered desk in a shabby environment, and at this point the graphical improvements are extremely evident. Bellic walks to a brownstone house in Broker, where he pushes open the door and pulls out a pistol. The living room however, is not occupied. He then moves onto the kitchen, which he also finds to be empty. He pushes his way through the back door and smashes the window of a red four-door car using his elbow. The broken glass falls onto the street and onto the seat of the car, as Bellic unlocks it from the inside. He hotwires the car and sets off to his next destination. The camera angle behind the car is closer to the vehicle than in previous GTA titles, which enables more detail on the car to be seen. After selecting a radio station, Bellic navigates to a section of the BOABO arriving at a dockside with a terrific view of the city skyline. Pigeons can be heard in the sky, and waves can be heard rustling in the water. Bellic then pulls out his cellphone which has options for Phonebook, Messages, Organizer and Camera on it's LCD screen. He selects Phonebook, and he is then presented with another set of options: City Contact, Docks Friend, and Cab Contact. After a brief conversation he informs the reciever to meet him at the docks.

  • As Bellic walks, you can feel the weight behind each step he makes. Variations in the terrain cause realistic changes in the walking animation. The physics have also improved and character movements are more realistic.

  • In previous GTA games you were like a slave because you had to constantly take orders from people when doing missions. There is still an element of that in Grand Theft Auto 4, but you can also choose how you want to spend your time, for example "I want to hang out with him and her. I want to hang out with this guy because he always has fun things to do." Call him up and maybe you can hang with him. Maybe he'll answer. You have a lot of choice over what you want to do.

  • In GTA 4, Rockstar is giving its players more freedom, more choice, and more sense of control over their destiny - the structure of GTA4's storyline is quite different to it's predecessors as it can be told in a number of different ways. You can talk to people in person, by cell phones, and there are a bunch of other ways of giving the player information. In general it's a different experience, with new ways of interacting with the characters and the game world.

  • Rockstar consulted crime experts and ex-policemen when making the game, and they learned that being a criminal is a lot harder these days than it was during the 80s and 90s (for example) and they have tried to reflect this in the game. This means you can expect to see a lot of people getting arrested - the police are a heavy presence in Liberty City.

  • There are no planes in GTA IV because there is only one city, and Rockstar want the game to seem realistic. That means there will be no rollerblades, no unicycles, probably no jetpacks and indeed no planes. Rockstar are giving choice and variety which feels right for the character. However there will be motorbikes.

  • Rockstar North is approaching the recruitment of voice actors in a different way. This means that we will probably hear less familiar voices in GTA 4, as R* are looking for voices which suit the attitude of the characters, and are not just looking for big names. A similar approach is being done with the soundtrack - Rockstar are looking for great music which works with the 2007 Liberty City.

  • After an initial load sequence, the game will never load again. Not even during exterior-interior transitions (and vice versa).

  • Both versions of the game (Xbox 360 and PlayStation 3) will likely be identical, but the Xbox 360 version will have exclusive downloadable episodic [sizeable] content. Rockstar have now spent over 3 years developing the game, and Dan Houser compares the leap from GTA III to GTA IV, to the leap from GTA to GTA III.

  • GTA IV will have multiplayer, but it's not going to be a massively multiplayer online game, says Dan Houser. They are trying to make something that is interesting, fun, progressive and which goes along nicely with the single-player game.
 

emperor-UAE

True Gamer
There are no planes in GTA IV because there is only one city, and Rockstar want the game to seem realistic. That means there will be no rollerblades, no unicycles, probably no jetpacks and indeed no planes. Rockstar are giving choice and variety which feels right for the character. However there will be motorbike

لييييييييش :cryy: كانت اضافه حلو فى SA
 

NSider

Contributing Editor
أصغر من سان أندرييس؟ همم.
 

Strife

True Gamer
There are no planes in GTA IV because there is only one city, and Rockstar want the game to seem realistic. That means there will be no rollerblades, no unicycles, probably no jetpacks and indeed no planes. Rockstar are giving choice and variety which feels right for the character. However there will be motorbikes.
اوه لا الحماس انعدم..
 

CyberMaster

True Gamer
يقلون (اشاعات ميب مأكده) انه مافيه طيارات صح لكن راح يكون فيه هليكوبترات
 

MALDINI

True Gamer
والله ان بغوا بعد يشيلوا السيارات ..
انا متحمس للعبه وبس .. لول

نسخة الاكس بوكس اقدر اقول متفوقه على السوني .. لتوفر اشياء اضافيه تقدر تحملها للعبه
ليش سوني ماتسوي شي ؟

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