In recent interviews, Sledgehammer co-founder Glen Schofield mentioned that the team intends to show the vulnerability of the soldiers, rather than letting the player solve everything by themselves. To assist in that theme the studio is completely ditching health regeneration in Call of Duty: WW2, a mechanic which has been a staple of the franchise since Call of Duty 2. Instead, players will need to worry about each bullet and likely have to find med-packs or rely on medic soldiers for help.