Black Noir
True Gamer
“I do not think it is any accident that this announcement occurred so close to Sony’s PS5 announcement. There are only a limited number of proven creators of AAA. What Microsoft owns, Sony cannot get”.
“The acquisition of Bungie acted as an important trigger for the success of the early Xbox. Depending upon how soon Bethesda can prime the Microsoft pipeline, I suspect Microsoft is looking at their playbook and looking to repeat one of its “best moves.” If the strategy works, it will be a brilliant counter-move against Sony.”
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*تعديل المقابلة كاملة*
MICROSOFT OBVIOUSLY GETS A LOT FROM THIS DEAL, BUT WHAT DOES BETHESDA STAND TO GAIN FROM SELLING?
I will try to answer your questions but with the caveat that I am now more of an academic, while also directing a project at the Smithsonian’s Lemelson Center for the Study of Innovation and Invention on archiving extensive oral histories of the creators of the computer game Industry. The point being that my focus has been on more large picture issues than any one company — even if it is the one I created.
I think this is an extremely interesting acquisition on the part of both groups. Microsoft deepens their bench instantly with one of the most experienced companies in entertainment software (during a time when video game sales are at an all-time high), and Bethesda gets the benefit of concentrating their creative firepower on software that feeds the Microsoft pipelines. A good prospective marriage of interests with a large domestic public partner.
WAS $7.5 BILLION A GOOD PRICE? DID MICROSOFT OVERPAY OR GET A GOOD DEAL?
As a private concern, Bethesda's internal numbers are closely held. Microsoft is a very sophisticated buyer and I am sure their due diligence supported the deal they negotiated with Zenimax.
MICROSOFT AND SONY HAVE SPENT THE LAST FEW YEARS ACQUIRING OTHER GAME STUDIOS. IS CONSOLIDATION GOOD OR BAD FOR THE VIDEO GAME INDUSTRY?
This is a difficult answer because it is so dependent upon the company being acquired. On the one hand, digital distribution, powerful tools, and sophisticated game engines have brought the cost of quality development down into the realm of the indies. At the end of the day, a product can only be as good as the creatives who make it. Properly managed, consolidation can provide a powerful mechanism for groups to share experience and "best practices." I do not think it is any accident that this announcement occurred so close to Sony’s PS5 announcement. There are only a limited number of proven creators of AAA. What Microsoft owns, Sony cannot get. There are many economies of scale that consolidation between the right partners has the capacity to provide, but the ultimate test will be evidenced by the quality of products produced over time.
WHAT DOES BETHESDA'S SALE MEAN FOR GAMES THAT ARE CURRENTLY IN DEVELOPMENT LIKE STARFIELD AND ELDER SCROLLS VI?
My understanding is that Microsoft respects Bethesda’s 34 years of proven ability to produce quality software and has promised to let Bethesda be Bethesda. Nevertheless, I have yet to meet an executive who does not want to accelerate the sale of a potential product. The trick is to keep those administrators at bay until a product is truly ready for prime time. Bethesda has been producing commercial software for a very long time. I have to believe Microsoft execs will be responsive to Bethesda's input.
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*تعديل2: الخبر مترجم من الموقع*
مؤسس Bethesda: ما تملكه مايكروسوفت لا تستطيع سوني الحصول عليه - ترو جيمنج
ما زال صدى صفقة استحواذ مايكروسوفت على Bethesda مقابل 7.5 مليار دولار مدويًا في الأرجاء، السؤال الذي يطرح نفسه بالنسبة للكثير من اللاعبين ما هو مصير ألعاب الشركة الآن و هل ستكون حصرية على الإكس بوكس؟ السيد فيل سبينسر رئيس قسم الإكس بوكس و ألعاب الويندوز لم يكن واضحًا تمامًا في إجابته على هذا...
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