Suzuki Yu
True Gamer
SEGA تعلن رسميا عن Let's TAP للسوق الغربية + ...... IRON MAN 2 :laugh::
ليتس تاب وبحسب البريس-ريليز راح تصدر بالصيف
ليتس تاب وبحسب البريس-ريليز راح تصدر بالصيف
ايضا اتضح ان IRON MAN 2 شغال عليها نفس الفريق المضروب سيكريت - ليفل ( كويس ........... ياريت سيجا تستمر باستغلاله بهذي الطريقة التجارية ) دي حتى ما حبوا يذكروا اسمه واكتفوا ب SEGA Studios San Francisco :laugh::From the Creative Mind that brought
Sonic the Hedgehog to Life Comes a Finger Tapping Sensation
Yuji Naka’s Next Creation Set to Revolutionize How Gamers Interact with NintendoTM Wiis
SAN FRANCISCO & LONDON (February 3, 2009) - SEGA® of America, Inc. and SEGA Europe Ltd. today announces Let’s TapTM, a game that is blazing new ground in Nintendo WiiTM control design. Developed by Prope, the studio that Sonic the Hedgehog creator Yuji Naka established in 2006, Let’s Tap is the first product from the new studio to be released to in North America and Europe . Developed exclusively for Nintendo’s WiiTM system, Let’s Tap utilizes a ground-breaking control scheme where the Wii controller is placed on a box or flat surface so that the controller can detect minute vibrations. Players of all ages and skill levels then tap the box or flat surface to interact with the game; there’s no need to hold the controller. Let’s Tap is slated for a summer 2009 ship for the Nintendo Wii in North America and Europe .
“Let’s Tap offers a new and innovative way of playing on the Wii which only a videogame legend such as Naka-san could have ever possibly imagined” Commented Gary Knight, European Marketing Director SEGA Europe. “It’s such a simple yet genius concept and still easy to pick up and play, everyone will be tapping away before you know it!”
Featuring five separate game modes with multiple levels and allowing up to four players for multiplayer action, Let’s Tap presents an assortment of different finger-tapping challenges for players to master. In Tap Runner players use differing finger tapping pressure to make simple stick figure racers run through an obstacle course. In Visualizer players are allowed to create dazzling fireworks effects, dramatic paint strokes, amongst other effect as they tap out different rhythm patterns that correspond to different effects. Silent Blocks finds players taking turns removing blocks from a large stack, tapping too hard will result in a collapsing stack of blocks. Bubble Voyager allows players to fly through space, blasting obstacles and enemies in order to reach the far stretches of the universe. And finally Rhythm Tap allows players to time the taps of their fingers to high energy music.
Let’s Tap was developed at Prope Tokyo and is tapping its way to release in summer 2009.
SAN FRANCISCO & LONDON (February 3rd, 2008) - SEGA® of America, Inc. and SEGA of Europe Ltd today announced a continuation of their existing partnership with Marvel Entertainment, Inc. (NYSE:MVL) to include Iron Man 2TM, the video game. The multi-platform title is slated to come out in 2010 along with the Marvel Studios film of the same name, a sequel to the 2008 box office triumph distributed by Paramount Pictures.“We are thrilled to build on the success of the Iron Man phenomenon and work with Marvel and Paramount on another epic project,” says Simon Jeffery, President of SEGA of America, Inc. “SEGA and Marvel are collaborating closely to ensure we deliver an authentic Iron Man experience.”
The game is currently in production at SEGA Studios San Francisco. SEGA has continued to refine its game engine so that players can expect an entirely new and enhanced gameplay experience. Stay tuned for more information about Iron Man 2, the video game.