المقابلة..
طبعا مش كاملة.. لكن ترجم جزء منها لأنها من جريدة أخبار ألمانية..
المهم..
نقدر نعرف منها إن في أفكار كثير لألعاب للnon-gamers عالجهاز تماما مثل الDS .. يعني لو قدرت ننتيندو توصل لهم و تحقق نجاح مثل ما شفنا مع Brain Training.. الله يستر من الريفولوشن
طبعا ايواتا أيضا يأكد إن راح يكون في أسعار مختلفة.. مثلا الألعاب البسيطة مثل "برين تريننج" بتكون بسعر رخيص ممكن 20 دولار و الألعاب الكاملة مثل زيلدا بتكون ب50 مثلا.. أيضا نقطة قوية جدا للجهاز
بإنتظار معلومات أكثر قريبا
German online newspaper Spiegel.de posted an exclusive interview with Saturo Iwata straight from the Revolution controller presentation. I'm a bit busy so I can't translate everything but I'll give you comments on the most important informations:
You can find the interview here!
- Non-gamers need a controller in the shape of something familiar like a tv remote and a controller they can use with just one hand. It's easier for them to pick this new controller up and start playing just pointing at the TV.
- Existing games and genres feel and play better with the new controller and "nunchaku"-expansion
- He knows that many people are concerned how existing genres can be brought over to this controller and if there will be enough support from multiplattform developers. But he thinks that the new controller offers so much potential that everyone will be interested in doing games for it.
- Regaring ports Nintendo itself is looking at the key games on the market and talking to the publishers, bringing up new ideas for their key games that they can use with the new controller. They already started to talk to developers about their key games. Iwata says that most developers are really interested in doing some fresh things with it even in existing games after Nintendo explained the possibilities.
- Of course Nintendo knows that graphics and online gaming are important for gamers. And it's a matter of course to fulfill the wishes of the gamers.
But Iwata thinks that non-gamers don't care about the best visuals. In his opinion Nintendo has to explain why videogames are fun - that's the main reason why they came up with the new controller. Non-gamers should have the feelings "I can do it!" "It looks fun" "It looks easy" "It interests me" "I'll pick it up and give it a try".
- Iwata talks about a dynamic price range for games on Revolution, like with Nintendo DS. Full price for something like Zelda, inexpensive prices for small and easy accessible games.
- Nintendo has thought about adding multimedia functions to revolution and they will use the DVD tray, the online capabilities and the internal flash ram for some things.
But all in all the most important thing is to have a videogame console that promises instant fun. If gaming is no fun, no one would buy a videogame console, not even for multimedia functions.
- He asked Miyamoto to do a new Mario game for the Revolution launch but didn't get any feedback from him yet. "Maybe he will give the answer in another interview with you!" He thinks as a gamer that Nintendo needs a new Mario at launch.
طبعا مش كاملة.. لكن ترجم جزء منها لأنها من جريدة أخبار ألمانية..
المهم..
نقدر نعرف منها إن في أفكار كثير لألعاب للnon-gamers عالجهاز تماما مثل الDS .. يعني لو قدرت ننتيندو توصل لهم و تحقق نجاح مثل ما شفنا مع Brain Training.. الله يستر من الريفولوشن
طبعا ايواتا أيضا يأكد إن راح يكون في أسعار مختلفة.. مثلا الألعاب البسيطة مثل "برين تريننج" بتكون بسعر رخيص ممكن 20 دولار و الألعاب الكاملة مثل زيلدا بتكون ب50 مثلا.. أيضا نقطة قوية جدا للجهاز
بإنتظار معلومات أكثر قريبا