Humam
True Gamer
IGN: Besides the new mode, there have also been a number of graphical upgrades. What kind of updates can we expect to see?
Blank: Fight Night on Xbox 360 in an amazing looking game. I think Kudo once described this as "jaw-dropping graphics". I don't think there is a better description. This is what consumers envisioned when they thought of a "next-gen" game. For the PS3, we've been able to add some really cool detail to the boxers. When you see a boxer in action, their veins, tendons and muscles are very visible. The strain of throwing a punch is shown in their bodies and we're working on emulating this same visual detail. What you end up with is something that looks very realistic and makes an already amazing looking game just a little more "jaw-dropping".
IGN: At E3 2005 Kudo really pushed the facial animations and emotional reactions that fighters have. The 360 version didn't really convey that -- are we getting that sort of reaction from our PS3 boxers?
Blank: This is another benefit of playing in first-person. The animations and reactions are much more evident. You're up close and personal with your opponent. When you land a hard punch, you'll see your opponent's face grimace with pain.
IGN: Are the visual improvements specifically thanks to "The power of PS3" or is it simply because the developers had more time to work on next-gen hardware?
The answer is both. More time allows us to think about how to do things in different ways. At the same time, the PS3 is a powerful system and there are things we can do on this system that are unique. Each system has its advantages but both systems are really powerful tools that help us to make the great games we want to make.
وهوو.. جبارة جدا .. لاحظوا ميلان رأس محمد علي كلاي ! للأمانة فرق واضح عن نسخة ال 360.. وفي المقابلة شرحوا التطويرات في الجرافيكس في نسخة الPS3.. اللعبة راح تصدر نوفمبر القادم.